static void PublishBuild() { SFTPHelper.CleanFiles("*.*"); AddressablesBundleBuildScript.AddFileToAddressables(); AddressableAssetSettings.BuildPlayerContent(); SFTPHelper.Upload("", "1.0.0"); }
public static void AddressablesFileSelect() { AddressablesBundleBuildScript.AddFileToAddressables(); }
static void AddFileToBundle() { AddressablesBundleBuildScript.AddFileToAddressables(); }