示例#1
0
 static void PublishBuild()
 {
     SFTPHelper.CleanFiles("*.*");
     AddressablesBundleBuildScript.AddFileToAddressables();
     AddressableAssetSettings.BuildPlayerContent();
     SFTPHelper.Upload("", "1.0.0");
 }
示例#2
0
 public static void BuildBundle()
 {
     AddressablesBundleBuildScript.CreatConfig();
     AddressableAssetSettings.CleanPlayerContent();
     BuildCache.PurgeCache(false);
     AddressableAssetSettingsDefaultObject.Settings.ActivePlayerDataBuilderIndex = 3;
     AddressableAssetSettings.BuildPlayerContent();
 }
示例#3
0
 public static void AddressablesFileSelect()
 {
     AddressablesBundleBuildScript.AddFileToAddressables();
 }
示例#4
0
 public static void AddressablesFileConfig()
 {
     AddressablesBundleBuildScript.CreatConfig();
 }
示例#5
0
 static void BuildBundle()
 {
     AddressablesBundleBuildScript.BuildBundle();
 }
示例#6
0
 static void AddFileToBundle()
 {
     AddressablesBundleBuildScript.AddFileToAddressables();
 }
示例#7
0
 static void BuildViewConst()
 {
     AddressablesBundleBuildScript.CreatConfig();
 }