public void BatchProcess() { var mountFrag = MountLinkController.SelectedMount.SelectedItem; var riderFrag = MountLinkController.SelectedRider.SelectedItem; var newFileName = "new_" + Path.GetFileNameWithoutExtension(riderFrag.FileName); var batchSettings = BatchProcessOptionsWindow.ShowDialog(newFileName, SavePrefixText.Value); if (batchSettings != null) { var service = new BatchProcessorService(_pfs, CreateAnimationGenerator(), batchSettings); service.Process(mountFrag, riderFrag); MountLinkController.ReloadFragments(true, false); ActiveOutputFragment.UpdatePossibleValues(MountLinkController.LoadFragmentsForSkeleton(_rider.Skeleton.SkeletonName, true)); } }
private void RiderSkeletonChanges(GameSkeleton newValue) { if (newValue == null) { ActiveOutputFragment.UpdatePossibleValues(null); SelectedRiderBone.UpdatePossibleValues(null); } else { ActiveOutputFragment.UpdatePossibleValues(MountLinkController.LoadFragmentsForSkeleton(newValue.SkeletonName, true)); SelectedRiderBone.UpdatePossibleValues(SkeletonHelper.CreateFlatSkeletonList(newValue)); } SelectedRiderBone.SelectedItem = SelectedRiderBone.PossibleValues.FirstOrDefault(x => string.Equals("root", x.BoneName, StringComparison.OrdinalIgnoreCase)); MountLinkController.ReloadFragments(true, false); UpdateCanSaveAndPreviewStates(); }
public void RefreshView() { MountLinkController.ReloadFragments(); ActiveOutputFragment.UpdatePossibleValues(MountLinkController.LoadFragmentsForSkeleton(_rider.SkeletonName, true)); }