public void CommonUpdate(bool getBonusTexts) { nameText.text = "Lv" + abilityLevel + " " + ability.LocalizedName; abilityText.text = LocalizationManager.Instance.GetLocalizationText("abilityType." + ability.abilityType); if (ability.abilityType != AbilityType.AURA && ability.abilityType != AbilityType.SELF_BUFF) { abilityText.text = LocalizationManager.Instance.GetLocalizationText("abilityShotType." + ability.abilityShotType) + " " + abilityText.text; } targetText.text = LocalizationManager.Instance.GetLocalizationText("targetType." + ability.targetType); if (getBonusTexts) { infoText.text += ability.GetAbilityBonusTexts(abilityLevel); } }