private EditorDataEntry GetEditorData(AGXUnity.Collide.Mesh mesh) { return(EditorData.Instance.GetData(mesh, "ShapeMeshTool")); }
private EditorDataEntry GetMeshStatisticsEditorData(AGXUnity.Collide.Mesh mesh) { return(EditorData.Instance.GetData(mesh, "ShapeMeshTool_StatisticsData", entry => entry.Bool = false)); }