// Use this for initialization void Start() { manager = GameObject.Find("GameManager").GetComponent <GameStateManager>(); player = GameObject.Find("Player"); ld = GameObject.Find("Life").GetComponent <LifeDisplayer>(); sd = GameObject.Find("Score").GetComponent <ScoreDisplayer>(); }
//初期化 public PlayState(GameStateManager GSManager) { manager = GSManager; psm = GameObject.Find("Player").GetComponent <PlayerStateManager>(); ld = GameObject.Find("Life").GetComponent <LifeDisplayer>(); td = GameObject.Find("Timer").GetComponent <TimerDisplayer>(); Life = ld.GetLife(); }
// Use this for initialization void Start() { ld = GameObject.Find("Life").GetComponent <LifeDisplayer>(); sd = GameObject.Find("Score").GetComponent <ScoreDisplayer>(); player = GameObject.Find("Player"); }