private void FrmTetris_Load(object sender, EventArgs e) { BlockConfig config = new BlockConfig(); config.LoadFromXmlFile(); _upKey = config.UpKey; _downKey = config.DownKey; _leftKey = config.LeftKey; _rightKey = config.RightKey; _deasilKey = config.DeasilKey; _contraKey = config.ContraKey; _blockNumX = config.BlockNumX; _blockNumY = config.BlockNumY; _blockColnum = config.BlockCol; _blockColor = config.BlockColor; this.Width = _blockNumX * _blockColnum + 165; this.Height = _blockNumY * _blockColnum + 55; pbRun.Width = _blockNumX * _blockColnum; pbRun.Height = _blockNumY * _blockColnum; }