internal Commands( World _world ) { world = _world; mapCommands = new MapCommands( world, this ); blockCommands = new BlockCommands( world, this ); infoCommands = new InfoCommands( world, this ); standardCommands = new StandardCommands( world, this ); drawCommands = new DrawCommands( world, this ); }
internal Commands(World _world) { world = _world; mapCommands = new MapCommands(world, this); blockCommands = new BlockCommands(world, this); infoCommands = new InfoCommands(world, this); standardCommands = new StandardCommands(world, this); drawCommands = new DrawCommands(world, this); }
// Sets up all the command hooks internal static void Init() { ModerationCommands.Init(); BuildingCommands.Init(); DrawCommands.Init(); InfoCommands.Init(); WorldCommands.Init(); ZoneCommands.Init(); MaintenanceCommands.Init(); ChatCommands.Init(); Logger.Log(LogType.Debug, "CommandManager: {0} commands registered ({1} hidden, {2} aliases)", Commands.Count, GetCommands(true).Length, Aliases.Count); }