Пример #1
0
        /// <summary>
        /// TCP/IP Server Thread that is listening for clients.
        /// </summary>
        private void ServerThreadStart()
        {
            // Client Socket variable;
            Socket            clientSocket   = null;
            TCPSocketListener socketListener = null;

            while (!m_stopServer)
            {
                try
                {
                    // Wait for any client requests and if there is any
                    // request from any client accept it (Wait indefinitely).
                    //Bloqueante. Espera hasta nueva peticion de cliente o un close.
                    clientSocket = m_server.AcceptSocket();

                    // Create a SocketListener object for the client.
                    socketListener = new TCPSocketListener(clientSocket);

                    // Add the socket listener to an array list in a thread
                    // safe fashon.
                    //Monitor.Enter(m_socketListenersList);
                    lock (m_socketListenersList)
                    {
                        m_socketListenersList.Add(socketListener);
                    }
                    //Monitor.Exit(m_socketListenersList);

                    // Start a communicating with the client in a different
                    // thread.
                    socketListener.StartSocketListener();
                }
                catch (SocketException se)
                {
                    m_stopServer = true;
                }
            }
        }
        /// <summary>
        /// TCP/IP Server Thread that is listening for clients.
        /// </summary>
        private void ServerThreadStart()
        {
            // Client Socket variable;
            Socket clientSocket = null;
            TCPSocketListener socketListener = null;
            while (!m_stopServer)
            {
                try
                {
                    // Wait for any client requests and if there is any
                    // request from any client accept it (Wait indefinitely).
                    clientSocket = m_server.AcceptSocket();

                    // Create a SocketListener object for the client.
                    socketListener = new TCPSocketListener(clientSocket);

                    // Add the socket listener to an array list in a thread
                    // safe fashon.
                    //Monitor.Enter(m_socketListenersList);
                    lock (m_socketListenersList)
                    {
                        m_socketListenersList.Add(socketListener);
                    }
                    //Monitor.Exit(m_socketListenersList);

                    // Start a communicating with the client in a different
                    // thread.
                    socketListener.StartSocketListener();
                }
                catch (SocketException se)
                {
                    m_stopServer = true;
                }
            }
        }
Пример #3
0
 private void ServerThreadStart()
 {
     Socket clientSocket = null;
     TCPSocketListener listener = null;
     while (!this.m_stopServer)
     {
         try
         {
             clientSocket = this.m_server.AcceptSocket();
             listener = new TCPSocketListener(clientSocket);
             lock (this.m_socketListenersList)
             {
                 this.m_socketListenersList.Add(listener);
             }
             listener.StartSocketListener();
             if (this.OnMessageToLog != null)
             {
                 this.OnMessageToLog("TCP/IP Client Connected {" + clientSocket.RemoteEndPoint.ToString() + "}");
             }
             continue;
         }
         catch (SocketException)
         {
             this.m_stopServer = true;
             continue;
         }
     }
 }