public void init(CharacterEnum alienType = CharacterEnum.crab) { int xCordinate = GameSpecs.ScreenWidth / 2; int yCordinate = GameSpecs.ScreenHeight / 2; states = RectFactory.GetRects(alienType); sprite = SpriteFactory.GetSprite(states[0], xCordinate, yCordinate); Debug.Assert(sprite != null); }
public virtual void Init(CharacterEnum alienType = CharacterEnum.crab, int xCordinate = 100, int yCordinate = 50) { states = RectFactory.GetRects(alienType); sprite = SpriteFactory.GetSprite(states[0], xCordinate, yCordinate); Debug.Assert(sprite != null); }