public void SendVehicleDialog(Player pl)
 {
     API.Dialog d = new Dialog();
     d.Name = "Vehicles";
     d.Style = 2;
     d.Button1 = "Spawn";
     d.Button2 = "Close";
     d.Info = "";
     for (int i = 0; i < Vehicles.Length; i++)
     {
         d.Info += Vehicles[i].Name + "\r\n";
     }
     d.ShowDialogForPlayer(pl);
 }