public void ProgressState_changesAndResetsCursor() { Assert.That(Application.UseWaitCursor == false, "Not using wait cursor"); Cursor.Current = Cursors.Default; using (var statusBar = new StatusBar()) { using (var panel = new StatusBarProgressPanel(statusBar)) { using (new ProgressState(panel)) { Assert.That(Application.UseWaitCursor, "Changed to using wait cursor"); } Assert.That(Application.UseWaitCursor == false, "Back to not using wait cursor"); } } }
public void ProgressState_changesAndResetsCursor() { Assert.That(Application.UseWaitCursor == false, "Not using wait cursor"); Cursor.Current = Cursors.Default; using (var statusBar = new StatusBar()) { using (var panel = new StatusBarProgressPanel(statusBar)) { using (new ProgressState(panel)) { Assert.That(Application.UseWaitCursor, "Changed to using wait cursor"); } Assert.That(Application.UseWaitCursor == false, "Back to not using wait cursor"); } } }
public Form1() { // // Required for Windows Form Designer support // InitializeComponent(); // this.statusBar1.Panels.Add(this.statusBarProgressPanel1); statusBarProgressPanel2 = new StatusBarProgressPanel(this.statusBar1); //((System.ComponentModel.ISupportInitialize)(this.statusBarProgressPanel2)).BeginInit(); this.statusBar1.Panels.Add(this.statusBarProgressPanel2); statusBarProgressPanel2.Width=200; // statusBarProgressPanel2.Parent.Refresh(); //((System.ComponentModel.ISupportInitialize)(this.statusBarProgressPanel2)).EndInit(); this.statusBar1.Refresh(); }
/// <summary> /// This progress state tries to remember how long each milestone took last time, and /// thereby give a more smooth and accurate progress progression the next time, to the extent that /// the same amount of work is being done. The times taken last time are stored based on /// the task label parameter. /// </summary> /// <param name="progressBar"></param> /// <param name="applicationKey"></param> /// <param name="taskLabel"></param> public PredictiveProgressState(StatusBarProgressPanel progressBar, RegistryKey applicationKey, string taskLabel) : base(progressBar) { m_taskLabel = taskLabel; }
/// <summary> /// This progress state tries to remember how long each milestone took last time, and /// thereby give a more smooth and accurate progress progression the next time, to the extent that /// the same amount of work is being done. The times taken last time are stored based on /// the task label parameter. /// </summary> /// <param name="progressBar"></param> /// <param name="applicationKey"></param> /// <param name="taskLabel"></param> public PredictiveProgressState(StatusBarProgressPanel progressBar, RegistryKey applicationKey, string taskLabel) : base(progressBar) { m_taskLabel = taskLabel; }
public ProgressReporter(StatusBarProgressPanel panel) : base(panel) { }
/// <summary> /// This progress state tries to remember how long each milestone took last time, and /// thereby give a more smooth and accurate progress progression the next time, to the extent that /// the same amount of work is being done. The times taken last time are stored based on /// the task label parameter. /// </summary> /// <param name="progressBar"></param> /// <param name="taskLabel"></param> public PredictiveProgressState(StatusBarProgressPanel progressBar, string taskLabel) : base(progressBar) { m_taskLabel = taskLabel; }
/// <summary> /// This progress state tries to remember how long each milestone took last time, and /// thereby give a more smooth and accurate progress progression the next time, to the extent that /// the same amount of work is being done. The times taken last time are stored based on /// the task label parameter. /// </summary> /// <param name="progressBar"></param> /// <param name="taskLabel"></param> public PredictiveProgressState(StatusBarProgressPanel progressBar, string taskLabel) : base(progressBar) { m_taskLabel = taskLabel; }