Пример #1
0
        public void Flush()
        {
            foreach (KeyValuePair <CoordXZ, MapBuffer> kvp in tiles)
            {
                CoordXZ   tileCoord = kvp.Key;
                MapBuffer buffer    = kvp.Value;

                if ((buffer != null) && buffer.Dirty)
                {
                    buffer.Save(TilePath(tileCoord));
                }
            }
        }
Пример #2
0
        public void UnloadTile(CoordXZ tileCoord)
        {
            if (TileLoaded(tileCoord))
            {
                MapBuffer buffer = tiles[tileCoord];

                if (buffer != null)
                {
                    if (buffer.Dirty)
                    {
                        buffer.Save(TilePath(tileCoord));
                    }
                }

                tiles.Remove(tileCoord);
            }
        }