public void Choke2()
        {
            PeerId other = rig.CreatePeer(true);

            // More peers than slots
            unchoker.PeerDisconnected(this.peer);
            rig.Manager.Settings.UploadSlots = 1;

            List <PeerId> peers = new List <PeerId>(new PeerId[] { this.peer, rig.CreatePeer(true), rig.CreatePeer(true) });

            peers.ForEach(unchoker.PeerConnected);

            unchoker.UnchokeReview();
            peers.ForEach(delegate(PeerId p) { p.IsInterested = true; });
            unchoker.UnchokeReview();
            Assert.IsFalse(peers[0].AmChoking);
            Assert.IsTrue(peers[1].AmChoking);
            Assert.IsTrue(peers[2].AmChoking);

            for (int current = 0; current < peers.Count; current++)
            {
                PeerId peer = peers[current];
                Assert.IsFalse(peer.AmChoking);
                Queue <int> haves = new Queue <int>();

                for (int i = 0; i < unchoker.MaxAdvertised; i++)
                {
                    haves.Enqueue(((HaveMessage)peer.Dequeue()).PieceIndex);
                }
                Assert.IsInstanceOf(typeof(UnchokeMessage), peer.Dequeue());

                while (haves.Count > 0)
                {
                    unchoker.UnchokeReview();
                    Assert.IsFalse(peer.AmChoking);
                    peers.ForEach(delegate(PeerId p) { if (p != peer)
                                                       {
                                                           Assert.IsTrue(p.AmChoking);
                                                       }
                                  });
                    Assert.AreEqual(0, peer.QueueLength);
                    unchoker.ReceivedHave(other, haves.Dequeue());
                }

                unchoker.UnchokeReview();
                Assert.IsTrue(peer.AmChoking);
                Assert.IsInstanceOf(typeof(ChokeMessage), peer.Dequeue());
            }

            Assert.IsFalse(peers[0].AmChoking);
            Assert.IsTrue(peers[1].AmChoking);
            Assert.IsTrue(peers[2].AmChoking);

            peers.ForEach(delegate(PeerId p) { Assert.Less(0, p.QueueLength); });
        }
        /// <param name="id">The peer whose message queue you want to start processing</param>
        internal void ProcessQueue(PeerId id)
        {
            if (id.QueueLength == 0)
            {
                id.ProcessingQueue = false;
                return;
            }

            PeerMessage msg = id.Dequeue();

            if (msg is PieceMessage)
            {
                using (ManualResetEvent handle = new ManualResetEvent(false)) {
                    PieceMessage pm = (PieceMessage)msg;
                    pm.Data = BufferManager.EmptyBuffer;
                    ClientEngine.BufferManager.GetBuffer(ref pm.Data, pm.ByteLength);
                    engine.DiskManager.QueueRead(id.TorrentManager, pm.StartOffset + ((long)pm.PieceIndex * id.TorrentManager.Torrent.PieceLength), pm.Data, pm.RequestLength, delegate
                    {
                        handle.Set();
                    });
                    handle.WaitOne();
                    id.PiecesSent++;
                }
            }
            try
            {
                SendMessage(id, msg, this.messageSentCallback);
            }
            catch (Exception e)
            {
                CleanupSocket(id, "Exception calling SendMessage: " + e.Message);
            }
        }
Пример #3
0
        protected virtual void HandleCancelMessage(PeerId id, CancelMessage message)
        {
            PeerMessage msg;

            for (int i = 0; i < id.QueueLength; i++)
            {
                msg = id.Dequeue();
                if (!(msg is PieceMessage))
                {
                    id.Enqueue(msg);
                    continue;
                }

                PieceMessage piece = msg as PieceMessage;
                if (!(piece.PieceIndex == message.PieceIndex && piece.StartOffset == message.StartOffset && piece.RequestLength == message.RequestLength))
                {
                    id.Enqueue(msg);
                }
                else
                {
                    id.IsRequestingPiecesCount--;
                }
            }

            for (int i = 0; i < id.PieceReads.Count; i++)
            {
                if (id.PieceReads[i].PieceIndex == message.PieceIndex && id.PieceReads[i].StartOffset == message.StartOffset && id.PieceReads[i].RequestLength == message.RequestLength)
                {
                    id.IsRequestingPiecesCount--;
                    id.PieceReads.RemoveAt(i);
                    break;
                }
            }
        }
Пример #4
0
        public void ChunkedRequest()
        {
            rig.Manager.PieceManager.Picker.CancelRequests(id);

            rig.Manager.PieceManager.AddPieceRequests(id);
            requests = (RequestBundle)id.Dequeue();

            byte[] sendBuffer = requests.Encode();
            var    sendTask   = Send(sendBuffer, 0, sendBuffer.Length, 1);

            Assert.ThrowsAsync <ArgumentException> (() => sendTask);
        }
Пример #5
0
        /// <param name="id">The peer whose message queue you want to start processing</param>
        internal async void ProcessQueue(PeerId id)
        {
            while (id.QueueLength > 0)
            {
                try {
                    PeerMessage msg = id.Dequeue();
                    var         pm  = msg as PieceMessage;

                    if (pm != null)
                    {
                        pm.Data = ClientEngine.BufferManager.GetBuffer(pm.ByteLength);
                        await engine.DiskManager.ReadAsync(id.TorrentManager, pm.StartOffset + ((long)pm.PieceIndex *id.TorrentManager.Torrent.PieceLength), pm.Data, pm.RequestLength);

                        id.PiecesSent++;
                    }

                    await PeerIO.SendMessageAsync(id.Connection, id.Encryptor, msg, id.TorrentManager.UploadLimiter, id.Monitor, id.TorrentManager.Monitor);

                    if (msg is PieceMessage)
                    {
                        id.IsRequestingPiecesCount--;
                    }


                    if (pm != null)
                    {
                        ClientEngine.BufferManager.FreeBuffer(pm.Data);
                    }

                    // Fire the event to let the user know a message was sent
                    if (PeerMessageTransferred != null)
                    {
                        RaisePeerMessageTransferred(new PeerMessageEventArgs(id.TorrentManager, msg, Direction.Outgoing, id));
                    }

                    id.LastMessageSent.Restart();
                } catch (Exception e) {
                    CleanupSocket(id, "Exception calling SendMessage: " + e.Message);
                    break;
                }
            }

            id.ProcessingQueue = false;
        }
Пример #6
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="manager">The torrent which the peer is associated with.</param>
        /// <param name="id">The peer whose message queue you want to start processing</param>
        internal async void ProcessQueue(TorrentManager manager, PeerId id)
        {
            while (id.QueueLength > 0)
            {
                var msg = id.Dequeue();
                var pm  = msg as PieceMessage;

                try {
                    if (pm != null)
                    {
                        pm.Data = ClientEngine.BufferManager.GetBuffer(pm.ByteLength);
                        try {
                            await DiskManager.ReadAsync(manager.Torrent, pm.StartOffset + ((long)pm.PieceIndex * manager.Torrent.PieceLength), pm.Data, pm.RequestLength);
                        } catch (Exception ex) {
                            manager.TrySetError(Reason.ReadFailure, ex);
                            return;
                        }
                        id.PiecesSent++;
                    }

                    await PeerIO.SendMessageAsync(id.Connection, id.Encryptor, msg, manager.UploadLimiters, id.Monitor, manager.Monitor);

                    if (msg is PieceMessage)
                    {
                        id.IsRequestingPiecesCount--;
                    }

                    id.LastMessageSent.Restart();
                } catch {
                    CleanupSocket(manager, id);
                    break;
                } finally {
                    if (pm?.Data != null)
                    {
                        ClientEngine.BufferManager.FreeBuffer(pm.Data);
                    }
                }
            }

            id.ProcessingQueue = false;
        }
Пример #7
0
        public void Setup()
        {
            requestedUrl.Clear();
            partialData = false;

            rig = TestRig.CreateMultiFile();
            rig.Manager.ChangePicker(new StandardPicker());

            connection         = new HttpConnection(new Uri(ListenerURL));
            connection.Manager = rig.Manager;
            rig.Manager.UnhashedPieces.SetAll(false);

            id              = new PeerId(new Peer("this is my id", connection.Uri), connection, rig.Manager.Bitfield?.Clone().SetAll(false));
            id.IsChoking    = false;
            id.AmInterested = true;
            id.BitField.SetAll(true);
            id.MaxPendingRequests = numberOfPieces;

            rig.Manager.PieceManager.AddPieceRequests(id);
            requests = (RequestBundle)id.Dequeue();
        }
Пример #8
0
        /// <summary>
        /// Checks the send queue of the peer to see if there are any outstanding pieces which they requested
        /// and rejects them as necessary
        /// </summary>
        /// <param name="Peer"></param>
        private void RejectPendingRequests(PeerId Peer)
        {
            PeerMessage  message;
            PieceMessage pieceMessage;
            int          length = Peer.QueueLength;

            for (int i = 0; i < length; i++)
            {
                message = Peer.Dequeue();
                if (!(message is PieceMessage))
                {
                    Peer.Enqueue(message);
                    continue;
                }

                pieceMessage = (PieceMessage)message;

                // If the peer doesn't support fast peer, then we will never requeue the message
                if (!(Peer.SupportsFastPeer && ClientEngine.SupportsFastPeer))
                {
                    Peer.IsRequestingPiecesCount--;
                    continue;
                }

                // If the peer supports fast peer, queue the message if it is an AllowedFast piece
                // Otherwise send a reject message for the piece
                if (Peer.AmAllowedFastPieces.Contains(pieceMessage.PieceIndex))
                {
                    Peer.Enqueue(pieceMessage);
                }
                else
                {
                    Peer.IsRequestingPiecesCount--;
                    Peer.Enqueue(new RejectRequestMessage(pieceMessage));
                }
            }
        }
Пример #9
0
        public async Task SingleFileTorrent()
        {
            rig.Dispose();
            rig = TestRig.CreateSingleFile();
            rig.Torrent.GetRightHttpSeeds.Add($"{ListenerURL}File1.exe");

            string url = rig.Torrent.GetRightHttpSeeds[0];

            connection         = new HttpConnection(new Uri(url));
            connection.Manager = rig.Manager;
            rig.Manager.UnhashedPieces.SetAll(false);

            id              = new PeerId(new Peer("this is my id", connection.Uri), id.Connection, rig.Manager.Bitfield?.Clone().SetAll(false));
            id.IsChoking    = false;
            id.AmInterested = true;
            id.BitField.SetAll(true);
            id.MaxPendingRequests = numberOfPieces;

            rig.Manager.PieceManager.AddPieceRequests(id);
            requests = (RequestBundle)id.Dequeue();
            await ReceiveFirst();

            Assert.AreEqual(url, requestedUrl[0]);
        }
        /// <param name="id">The peer whose message queue you want to start processing</param>
        internal void ProcessQueue(PeerId id)
        {
            if (id.QueueLength == 0)
            {
                id.ProcessingQueue = false;
                return;
            }

            PeerMessage msg = id.Dequeue();
            if (msg is PieceMessage)
            {
                using (ManualResetEvent handle = new ManualResetEvent(false)) {
                    PieceMessage pm = (PieceMessage)msg;
                    pm.Data = BufferManager.EmptyBuffer;
                    ClientEngine.BufferManager.GetBuffer(ref pm.Data, pm.ByteLength);
                    engine.DiskManager.QueueRead(id.TorrentManager, pm.StartOffset + ((long) pm.PieceIndex * id.TorrentManager.Torrent.PieceLength), pm.Data, pm.RequestLength, delegate
                    {
                        handle.Set();
                    });
                    handle.WaitOne();
                    id.PiecesSent++;
                }
            }
            try
            {
                SendMessage(id, msg, this.messageSentCallback);
            }
            catch (Exception e)
            {
                CleanupSocket(id, "Exception calling SendMessage: " + e.Message);
            }
        }
 public void Advertise2()
 {
     unchoker.UnchokeReview();
     Assert.AreEqual(unchoker.MaxAdvertised, peer.QueueLength, "#2");
     for (int i = 0; i < unchoker.MaxAdvertised; i++)
     {
         Assert.AreEqual(i, ((HaveMessage)peer.Dequeue()).PieceIndex, "#3." + i);
     }
 }
Пример #12
0
        protected virtual void HandleCancelMessage(PeerId id, CancelMessage message)
        {
            PeerMessage msg;
            for (int i = 0; i < id.QueueLength; i++)
            {
                msg = id.Dequeue();
                if (!(msg is PieceMessage))
                {
                    id.Enqueue(msg);
                    continue;
                }

                PieceMessage piece = msg as PieceMessage;
                if (!(piece.PieceIndex == message.PieceIndex && piece.StartOffset == message.StartOffset && piece.RequestLength == message.RequestLength))
                {
                    id.Enqueue(msg);
                }
                else
                {
                    id.IsRequestingPiecesCount--;
                }
            }

            for (int i = 0; i < id.PieceReads.Count; i++)
            {
                if (id.PieceReads[i].PieceIndex == message.PieceIndex && id.PieceReads[i].StartOffset == message.StartOffset && id.PieceReads[i].RequestLength == message.RequestLength)
                {
                    id.IsRequestingPiecesCount--;
                    id.PieceReads.RemoveAt(i);
                    break;
                }
            }
        }
Пример #13
0
        /// <summary>
        /// Checks the send queue of the peer to see if there are any outstanding pieces which they requested
        /// and rejects them as necessary
        /// </summary>
        /// <param name="Peer"></param>
        private void RejectPendingRequests(PeerId Peer)
        {
            PeerMessage message;
            PieceMessage pieceMessage;
            int length = Peer.QueueLength;

            for (int i = 0; i < length; i++)
            {
                message = Peer.Dequeue();
                if (!(message is PieceMessage))
                {
                    Peer.Enqueue(message);
                    continue;
                }

                pieceMessage = (PieceMessage)message;

                // If the peer doesn't support fast peer, then we will never requeue the message
                if (!(Peer.SupportsFastPeer && ClientEngine.SupportsFastPeer))
                {
                    Peer.IsRequestingPiecesCount--;
                    continue;
                }

                // If the peer supports fast peer, queue the message if it is an AllowedFast piece
                // Otherwise send a reject message for the piece
                if (Peer.AmAllowedFastPieces.Contains(pieceMessage.PieceIndex))
                    Peer.Enqueue(pieceMessage);
                else
                {
                    Peer.IsRequestingPiecesCount--;
                    Peer.Enqueue(new RejectRequestMessage(pieceMessage));
                }
            }
        }
Пример #14
0
        /// <summary>
        /// This method should be called to begin processing messages stored in the SendQueue
        /// </summary>
        /// <param name="id">The peer whose message queue you want to start processing</param>
        internal void ProcessQueue(PeerId id)
        {
            if (id.QueueLength == 0)
            {
                id.ProcessingQueue = false;
                return;
            }

            PeerMessage msg = id.Dequeue();
            if (msg is PieceMessage)
                id.PiecesSent++;

            try
            {
                SendMessage(id, msg, this.messageSentCallback);
            }
            catch (Exception e)
            {
                CleanupSocket(id, "Exception calling SendMessage: " + e.Message);
            }
        }