public MapManager() { CurrentMap = new MapScreen(Configuration.DefaultXTiles, Configuration.DefaultYTiles); MouseObject = new MouseController(); KeyboardObject = new KeyboardController(); instance = this; }
// TileSelectorController tileSelector; /////TESTING BUTTONS END public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.IsMouseVisible = true; mapManager = new MapManager(); ///SpriteSheetManagerSpriteSheetManager = new SpriteSheetManager(); // tileSelector = new TileSelectorController(); }