/// <summary>
 /// Constructs a new menu entry with the specified text.
 /// </summary>
 public MenuEntry(MenuScreen menu, string text, EntryType type, GameScreen screen)
 {
     _text = text;
     _screen = screen;
     _type = type;
     _menu = menu;
     _scale = 0.9f;
     _alpha = 1.0f;
 }
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            base.Initialize();

            SomeGame myGame = new SomeGame();

            //ScreenManager.AddScreen(new JoyOS.Game.Screens.StartScreen());

            //Я комментарий)

            MenuScreen menuScreen = new MenuScreen("My Sample");

            menuScreen.AddMenuItem("", EntryType.Separator, null);
            menuScreen.AddMenuItem(myGame.GetTitle(), EntryType.Screen, myGame);

            menuScreen.AddMenuItem("", EntryType.Separator, null);
            menuScreen.AddMenuItem("Exit", EntryType.ExitItem, null);

             //           ScreenManager.AddScreen(new BackgroundScreen());
            ScreenManager.AddScreen(menuScreen);
            // ScreenManager.AddScreen(new LogoScreen(TimeSpan.FromSeconds(3.0)));
        }