Пример #1
0
        public override void Execute(IrcEventArgs args)
        {
            List<QuestionSet> questionSets = new List<QuestionSet>();
            var questionSetNodes = TriviaPlugin.PluginSettings.SelectNodes(QuestionSetXPath);

            if(questionSetNodes == null)
                throw new Exception("Could not find any question sets in Settings config");

            foreach (XmlNode node in questionSetNodes)
            {
                string filePath = TriviaPlugin.Bot.FilePath + node.InnerText;

                if (!string.IsNullOrEmpty(node.InnerText) && File.Exists(filePath))
                {
                    string questonSetName;

                    if (node.Attributes[QuestionSetNameAttributeName] != null
                        && !string.IsNullOrEmpty(node.Attributes[QuestionSetNameAttributeName].Value))
                    {
                        questonSetName = node.Attributes[QuestionSetNameAttributeName].Value;
                    }
                    else
                    {
                        questonSetName = node.InnerText;
                    }

                    QuestionSet set = new QuestionSet(filePath) { QuestionSetName = questonSetName };

                    questionSets.Add(set);
                }
            }

            TriviaPlugin.QuestionSets = questionSets;
        }
Пример #2
0
 public TriviaGame(TriviaPlugin plugin, string channel, List<QuestionSet> questionSets)
 {
     UsersAttempted = new List<string>();
     CurrentQuestionSet = new QuestionSet();
     Channel = channel;
     Plugin = plugin;
     QuestionSet = questionSets;
 }