public EffectControl(Game1 game)
 {
     this.game = game;
 }
 public BaseGameState(Game game)
     : base(game)
 {
     Content = game.Content;
     OurGame = (Game1)game;
 }
 public SoundManager(Game1 game)
 {
     this.game = game;
     effectControl = new EffectControl(game);
     effectControl.EffectLoad();
 }