Пример #1
0
 public BackgroundInstance(BackgroundInfo baseInfo, Board board, int x, int y, int z, int rx, int ry, int cx, int cy, BackgroundType type, int a, bool front, bool flip, bool beforeAdding)
     : base(board, x, y, z, beforeAdding)
 {
     this.baseInfo = baseInfo;
     this.flip     = flip;
     _rx           = rx;
     _ry           = ry;
     _cx           = cx;
     _cy           = cy;
     _a            = a;
     _type         = type;
     _front        = front;
     if (flip)
     {
         X -= Width - 2 * Origin.X;
     }
 }
Пример #2
0
 public static void Reload(BackgroundInfo objToReload)
 {
         objToReload = Load((IWzImageProperty)objToReload.ParentObject,objToReload.bS,objToReload.ani,objToReload.no);
 }
Пример #3
0
 public BackgroundInstance(BackgroundInfo baseInfo, Board board, int x, int y, int z, int rx, int ry, int cx, int cy, BackgroundType type, int a, bool front, bool flip, bool beforeAdding)
     : base(board, x, y, z, beforeAdding)
 {
     this.baseInfo = baseInfo;
     this.flip = flip;
     _rx = rx;
     _ry = ry;
     _cx = cx;
     _cy = cy;
     _a = a;
     _type = type;
     _front = front;
     if (flip)
         X -= Width - 2 * Origin.X;
 }
Пример #4
0
 public static void Reload(BackgroundInfo objToReload)
 {
     objToReload = Load((IWzImageProperty)objToReload.ParentObject, objToReload.bS, objToReload.ani, objToReload.no);
 }