ActivateHighlight() публичный метод

public ActivateHighlight ( ) : void
Результат void
        public override void StartStep()
        {
            instrument = GameObject.FindGameObjectWithTag("Instrument");

            if (instrument != null)
            {
                instrumentHighlight = instrument.GetComponent<HighlightObject>();
                instrumentHighlight.ActivateHighlight();
                instrumentHighlight.AnimationLoopCompleted += CompleteStep;
            }
            else
            {
                CompleteStep();
            }
        }