Пример #1
0
 public StaticGrid(StaticGrid b)
     : base(b)
 {
     bool[][] tMatrix = new bool[b.Width][];
     for (int widthTrav = 0; widthTrav < b.Width; widthTrav++)
     {
         tMatrix[widthTrav] = new bool[b.Height];
         for (int heightTrav = 0; heightTrav < b.Height; heightTrav++)
         {
             if (b.IsWalkableAt(widthTrav, heightTrav))
                 tMatrix[widthTrav][heightTrav] = true;
             else
                 tMatrix[widthTrav][heightTrav] = false;
         }
     }
     _mNodes = buildNodes(b.Width, b.Height, tMatrix);
 }
Пример #2
0
 public StaticGrid(StaticGrid b)
     : base(b)
 {
     bool[][] tMatrix = new bool[b.Width][];
     for (int widthTrav = 0; widthTrav < b.Width; widthTrav++)
     {
         tMatrix[widthTrav] = new bool[b.Height];
         for (int heightTrav = 0; heightTrav < b.Height; heightTrav++)
         {
             if (b.IsWalkableAt(widthTrav, heightTrav))
             {
                 tMatrix[widthTrav][heightTrav] = true;
             }
             else
             {
                 tMatrix[widthTrav][heightTrav] = false;
             }
         }
     }
     _mNodes = buildNodes(b.Width, b.Height, tMatrix);
 }
Пример #3
0
        public override BaseGrid Clone()
        {
            int tWidth  = Width;
            int tHeight = Height;

            Node[][] tNodes = _mNodes;

            StaticGrid tNewGrid = new StaticGrid(tWidth, tHeight);

            Node[][] tNewNodes = new Node[tWidth][];
            for (int widthTrav = 0; widthTrav < tWidth; widthTrav++)
            {
                tNewNodes[widthTrav] = new Node[tHeight];
                for (int heightTrav = 0; heightTrav < tHeight; heightTrav++)
                {
                    tNewNodes[widthTrav][heightTrav] = new Node(widthTrav, heightTrav, tNodes[widthTrav][heightTrav].walkable);
                }
            }
            tNewGrid._mNodes = tNewNodes;

            return(tNewGrid);
        }
Пример #4
0
        public void LoadZone()
        {
            using (Stream stream = new MemoryStream(Data))
            {
                int numBytesToRead = 1;
                int numBytesRead = 0;
                byte[] bytes = new byte[numBytesToRead];

                byte[] xlength = new byte[2];
                byte[] ylength = new byte[2];
                stream.Read(bytes, numBytesRead, numBytesToRead);
                xlength[0] = bytes[0];
                stream.Read(bytes, numBytesRead, numBytesToRead);
                xlength[1] = bytes[0];
                stream.Read(bytes, numBytesRead, numBytesToRead);
                ylength[0] = bytes[0];
                stream.Read(bytes, numBytesRead, numBytesToRead);
                ylength[1] = bytes[0];
                YLength = BitConverter.ToInt16(ylength, 0);
                XLength = BitConverter.ToInt16(xlength, 0);

                Grid = new StaticGrid(XLength, YLength);
                for (int i = 0; i < YLength; ++i)
                {
                    for (int t = 0; t < XLength; ++t)
                    {
                        stream.Read(bytes, numBytesRead, numBytesToRead);
                        Grid.SetWalkableAt(new GridPos(t, i), bytes[0]);
                    }
                }
            }
        }
Пример #5
0
        public override BaseGrid Clone()
        {
            int tWidth = width;
            int tHeight = height;
            Node[][] tNodes = this.m_nodes;

            StaticGrid tNewGrid = new StaticGrid(tWidth, tHeight, null);

            Node[][] tNewNodes = new Node[tWidth][];
            for (int widthTrav = 0; widthTrav < tWidth; widthTrav++)
            {
                tNewNodes[widthTrav] = new Node[tHeight];
                for (int heightTrav = 0; heightTrav < tHeight; heightTrav++)
                {
                    tNewNodes[widthTrav][heightTrav] = new Node(widthTrav, heightTrav, tNodes[widthTrav][heightTrav].walkable);
                }
            }
            tNewGrid.m_nodes = tNewNodes;

            return tNewGrid;
        }