Пример #1
0
 public static void SpawnAnimationThread(LayoutEngine layoutEngine, Form form, int interFrameSleepTimeMillis)
 {
     BackgroundWorker animationThread = new BackgroundWorker();
     animationThread.WorkerReportsProgress = true;
     animationThread.WorkerSupportsCancellation = true;
     animationThread.DoWork += new DoWorkEventHandler(delegate(object sender, DoWorkEventArgs e)
     {
         while (true)
         {
             layoutEngine.incrementLayout();
             Thread.Sleep(interFrameSleepTimeMillis);
             //Console.Out.WriteLine("Animating " + i);
             animationThread.ReportProgress(0);
         }
     });
     animationThread.ProgressChanged += new ProgressChangedEventHandler(delegate(object sender, ProgressChangedEventArgs e)
     {
         form.Refresh();
     });
     animationThread.RunWorkerAsync();
 }
Пример #2
0
 /**
  * Generates a layout engine which will act on the given pedigree model.
  */
 public static LayoutEngine generateLayoutEngine(PedigreeModel model)
 {
     LayoutEngine layoutEngine = new LayoutEngine();
     return layoutEngine;
 }