private void PadSelection_MouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e) { if (PadSelection != null) { SaveRemap(); curPad++; if (curPad > 3) { curPad = 0; } curSet = settings[curPad]; RotateTransform Wheee = new RotateTransform(); switch (curPad) { case 0: Wheee.Angle = 0; break; case 1: Wheee.Angle = 90; break; case 2: Wheee.Angle = 270; break; case 3: Wheee.Angle = 180; break; } PadSelection.RenderTransform = Wheee; UpdateControls(); } }
public void SaveSettings() { SaveEntry("General", "INIversion", INIversion); for (int port = 0; port < 4; port++) { SETTINGS set = mainWindow.settings[port]; SaveEntry("Controller" + port, "Port", set.port); SaveEntry("Controller" + port, "Disable", set.isDisabled ? 1 : 0); SaveEntry("Controller" + port, "Dummy", set.isDummy ? 1 : 0); SaveEntry("Controller" + port, "LinearDZ", set.linearDZ ? 1 : 0); SaveEntry("Controller" + port, "LinearADZ", set.linearADZ ? 1 : 0); SaveEntry("Controller" + port, "AxisInvertedLX", set.invertedAxis[0] ? 1 : 0); SaveEntry("Controller" + port, "AxisInvertedLY", set.invertedAxis[1] ? 1 : 0); SaveEntry("Controller" + port, "AxisInvertedRX", set.invertedAxis[2] ? 1 : 0); SaveEntry("Controller" + port, "AxisInvertedRY", set.invertedAxis[3] ? 1 : 0); SaveEntry("Controller" + port, "TriggerMin", set.triggerMin); SaveEntry("Controller" + port, "TriggerMax", set.triggerMax); SaveEntry("Controller" + port, "Rumble", (int)(set.rumble * FACTOR)); SaveEntry("Controller" + port, "L_Linearity", (int)(set.stickL.linearity * 100.0) + 300); SaveEntry("Controller" + port, "L_Deadzone", (int)(set.stickL.deadzone * FACTOR)); SaveEntry("Controller" + port, "L_AntiDeadzone", (int)(set.stickL.antiDeadzone * FACTOR)); if (set.perStick) { SaveEntry("Controller" + port, "R_Linearity", (int)(set.stickR.linearity * 100.0) + 300); SaveEntry("Controller" + port, "R_Deadzone", (int)(set.stickR.deadzone * FACTOR)); SaveEntry("Controller" + port, "R_AntiDeadzone", (int)(set.stickR.antiDeadzone * FACTOR)); } else { SaveEntry("Controller" + port, "R_Linearity", (int)(set.stickL.linearity * 100.0) + 300); SaveEntry("Controller" + port, "R_Deadzone", (int)(set.stickL.deadzone * FACTOR)); SaveEntry("Controller" + port, "R_AntiDeadzone", (int)(set.stickL.antiDeadzone * FACTOR)); } SaveRemapString(port); } }
public MainWindow() { settings = new List <SETTINGS> { new SETTINGS(), new SETTINGS(), new SETTINGS(), new SETTINGS() }; curSet = settings[curPad]; InitializeComponent(); GridStickR_Hide(); BtnSettings.BorderBrush = new SolidColorBrush(Colors.White); if (Version_Label != null) { Version_Label.Content = "v0.6 "; } INIstuff = new INIsettings(this, 4); // Set INI version here INIstuff.LoadSettings(); INIstuff.SaveSettings(); RemapControl = new List <Remap_Sel_Button> { R_Dpad_Up, R_Dpad_Down, R_Dpad_Left, R_Dpad_Right, R_Button_Start, R_Button_Back, R_LeftStick_Button, R_RightStick_Button, R_Shoulder_Left, R_Shoulder_Right, R_Button_A, R_Button_B, R_Button_X, R_Button_Y, R_Trigger_Left, R_Trigger_Right, R_LeftStick_XP, R_LeftStick_XM, R_LeftStick_YP, R_LeftStick_YM, R_RightStick_XP, R_RightStick_XM, R_RightStick_YP, R_RightStick_YM }; for (int i = 0; i < 24; i++) { RemapControl[i].SetNewInput(curSet.remap[i]); } UpdateControls(); System.ComponentModel.BackgroundWorker worker1 = new System.ComponentModel.BackgroundWorker(); worker1.WorkerReportsProgress = true; worker1.DoWork += worker1_DoWork; worker1.ProgressChanged += worker1_ProgressChanged; worker1.RunWorkerAsync(); }
private void PadSelection_MouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e) { if (PadSelection != null) { SaveRemap(); curPad++; if(curPad > 3) curPad = 0; curSet = settings[curPad]; RotateTransform Wheee = new RotateTransform(); switch (curPad) { case 0: Wheee.Angle = 0; break; case 1: Wheee.Angle = 90; break; case 2: Wheee.Angle = 270; break; case 3: Wheee.Angle = 180; break; } PadSelection.RenderTransform = Wheee; UpdateControls(); } }
public MainWindow() { settings = new List<SETTINGS> { new SETTINGS(), new SETTINGS(), new SETTINGS(), new SETTINGS()}; curSet = settings[curPad]; InitializeComponent(); GridStickR_Hide(); BtnSettings.BorderBrush = new SolidColorBrush(Colors.White); if (Version_Label != null) Version_Label.Content = "v0.6 "; INIstuff = new INIsettings(this, 3); // Set INI version here INIstuff.LoadSettings(); INIstuff.SaveSettings(); RemapControl = new List<Remap_Sel_Button> { R_Dpad_Up, R_Dpad_Down, R_Dpad_Left, R_Dpad_Right, R_Button_Start, R_Button_Back, R_LeftStick_Button, R_RightStick_Button, R_Shoulder_Left, R_Shoulder_Right, R_Button_A, R_Button_B, R_Button_X, R_Button_Y, R_Trigger_Left, R_Trigger_Right, R_LeftStick_XP, R_LeftStick_XM, R_LeftStick_YP, R_LeftStick_YM, R_RightStick_XP, R_RightStick_XM, R_RightStick_YP, R_RightStick_YM }; for (int i = 0; i < 24; i++) RemapControl[i].SetNewInput(curSet.remap[i]); UpdateControls(); System.ComponentModel.BackgroundWorker worker1 = new System.ComponentModel.BackgroundWorker(); worker1.WorkerReportsProgress = true; worker1.DoWork += worker1_DoWork; worker1.ProgressChanged += worker1_ProgressChanged; worker1.RunWorkerAsync(); }
public void LoadSettings() { mainWindow.settings[0].port = 0; mainWindow.settings[1].port = 1; mainWindow.settings[2].port = 2; mainWindow.settings[3].port = 3; if (ReadEntry("General", "INIversion") != INIversion) { return; } for (int port = 0; port < 4; port++) { SETTINGS set = mainWindow.settings[port]; set.port = ReadEntry("Controller" + port, "Port") % 4; set.isDisabled = ReadEntry("Controller" + port, "Disable") == 1; set.isDummy = ReadEntry("Controller" + port, "Dummy") == 1; set.linearDZ = ReadEntry("Controller" + port, "LinearDZ") == 1; set.linearADZ = ReadEntry("Controller" + port, "LinearADZ") == 1; set.invertedAxis[0] = ReadEntry("Controller" + port, "AxisInvertedLX") == 1; set.invertedAxis[1] = ReadEntry("Controller" + port, "AxisInvertedLY") == 1; set.invertedAxis[2] = ReadEntry("Controller" + port, "AxisInvertedRX") == 1; set.invertedAxis[3] = ReadEntry("Controller" + port, "AxisInvertedRY") == 1; set.triggerMin = ReadEntry("Controller" + port, "TriggerMin") & 0xFF; set.triggerMax = ReadEntry("Controller" + port, "TriggerMax") & 0xFF; set.rumble = ReadEntry("Controller" + port, "Rumble") / FACTOR; int l_linearity, l_deadzone, l_antideadzone; int r_linearity, r_deadzone, r_antideadzone; l_linearity = ReadEntry("Controller" + port, "L_Linearity"); l_deadzone = ReadEntry("Controller" + port, "L_Deadzone"); l_antideadzone = ReadEntry("Controller" + port, "L_AntiDeadzone"); r_linearity = ReadEntry("Controller" + port, "R_Linearity"); r_deadzone = ReadEntry("Controller" + port, "R_Deadzone"); r_antideadzone = ReadEntry("Controller" + port, "R_AntiDeadzone"); set.stickL.linearity = l_linearity < 0 ? 0 : (l_linearity - 300) / 100.0; set.stickL.deadzone = l_deadzone / FACTOR; set.stickL.antiDeadzone = l_antideadzone / FACTOR; set.stickR.linearity = r_linearity < 0 ? 0 : (r_linearity - 300) / 100.0; set.stickR.deadzone = r_deadzone / FACTOR; set.stickR.antiDeadzone = r_antideadzone / FACTOR; if (l_linearity == r_linearity && l_deadzone == r_deadzone && l_antideadzone == r_antideadzone) { set.perStick = false; } else { set.perStick = true; } if (set.rumble < 0) { set.rumble = 100.0; } if (set.stickL.deadzone < 0) { set.stickL.deadzone = 0.0; } if (set.stickL.antiDeadzone < 0) { set.stickL.antiDeadzone = 0.0; } if (set.stickR.deadzone < 0) { set.stickR.deadzone = 0.0; } if (set.stickR.antiDeadzone < 0) { set.stickR.antiDeadzone = 0.0; } ReadRemapString(port); } }