public DreamSphere(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public AlvarusLeggings(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public ClericMulgrut(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public GodelevasNeed(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public BuildingABetterBow(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
/// <summary> /// This constructor is needed to load quests from the DB. /// </summary> /// <param name="questingPlayer"></param> /// <param name="dbQuest"></param> public RingofFire(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public WingsOfTheIsleHibernia(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { InitializeQuest(questingPlayer); }
public PhoebusHarp(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
/// <summary> /// This constructor is needed to load quests from the DB. /// </summary> /// <param name="questingPlayer"></param> /// <param name="dbQuest"></param> public MaddeningScalars(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public Academy_50(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public MovementAndInteraction(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { Init(); }
public childsplay(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public AHealersEmbrace(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public Church_50(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public EerieDarknessStone(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
/// <summary> /// This constructor is needed to load quests from the DB. /// </summary> /// <param name="questingPlayer"></param> /// <param name="dbQuest"></param> public GoddessNecklace(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public BonesToBlades(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { Init(); }
public ToReachTheBreach(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { Init(); }
public GuardOfValor(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public BaseFrederickQuest(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public ImportantDelivery(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public Essence_50(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
/// <summary> /// This constructor is needed to load quests from the DB. /// </summary> /// <param name="questingPlayer"></param> /// <param name="dbQuest"></param> public BeltofOglidarsh(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public TartarosStaff(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public SearchForKnowledge(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { Init(); }
public AgainstTheGrain(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public AFlask(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public Culmination(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public RingofDances(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { }
public ANewHeroesWelcome(GamePlayer questingPlayer, DBQuest dbQuest) : base(questingPlayer, dbQuest) { Init(); }