Пример #1
0
 static public int get_Name(IntPtr l)
 {
     try {
         CinemaDirector.SetTriggerAnimatorEvent self = (CinemaDirector.SetTriggerAnimatorEvent)checkSelf(l);
         pushValue(l, self.Name);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Пример #2
0
 static public int constructor(IntPtr l)
 {
     try {
         CinemaDirector.SetTriggerAnimatorEvent o;
         o = new CinemaDirector.SetTriggerAnimatorEvent();
         pushValue(l, o);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Пример #3
0
 static public int set_Name(IntPtr l)
 {
     try {
         CinemaDirector.SetTriggerAnimatorEvent self = (CinemaDirector.SetTriggerAnimatorEvent)checkSelf(l);
         System.String v;
         checkType(l, 2, out v);
         self.Name = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Пример #4
0
 static public int Trigger(IntPtr l)
 {
     try {
         CinemaDirector.SetTriggerAnimatorEvent self = (CinemaDirector.SetTriggerAnimatorEvent)checkSelf(l);
         UnityEngine.GameObject a1;
         checkType(l, 2, out a1);
         self.Trigger(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }