Пример #1
0
 public CadForm(string[] args)
 {
     InitializeComponent(); // makes the cadCanvas and the propertiesExplorer
     KeyPreview = true;     // used to filter the escape key (and maybe some more?)
     cadFrame   = new CadFrame(propertiesExplorer, cadCanvas, this);
     cadFrame.ProgressAction  = (show, percent, title) => { this.ProgressForm.ShowProgressBar(show, percent, title); };
     cadCanvas.Frame          = cadFrame;
     propertiesExplorer.Frame = cadFrame;
     // show this menu in the MainForm
     MenuWithHandler[] mainMenu = MenuResource.LoadMenuDefinition("SDI Menu", true, cadFrame);
     #region DebuggerPlayground, you can remove this region
     // in the following lines a "DebuggerPlayground" object is created via reflection. This class is a playground to write testcode
     // which is not included in the sources. This is why it is constructed via reflection, there is no need to have this class in the project.
     Type dbgplygnd = Type.GetType("CADability.Forms.DebuggerPlayground", false);
     if (dbgplygnd != null)
     {
         MethodInfo connect = dbgplygnd.GetMethod("Connect");
         if (connect != null)
         {
             mainMenu = connect.Invoke(null, new object[] { cadFrame, mainMenu }) as MenuWithHandler[];
         }
     }
     #endregion DebuggerPlayground
     Menu = MenuManager.MakeMainMenu(mainMenu);
     cadFrame.FormMenu = Menu;
     // open an existing Project or create a new one
     ToolBars.CreateOrRestoreToolbars(topToolStripContainer, cadFrame);
     Application.Idle += new EventHandler(OnIdle); // update the toolbars (menus are updated when they popup)
 }
Пример #2
0
        protected override void OnHandleCreated(EventArgs e)
        {
            setupParentForm();

            // open an existing Project or create a new one
            ToolBars.CreateOrRestoreToolbars(toolStripContainer, cadFrame);
            Application.Idle += new EventHandler(OnIdle); // update the toolbars (menus are updated when they popup)

            base.OnHandleCreated(e);
        }