void editDirectoryButton_Click(object sender, EventArgs e) { if (directoryList.SelectedItem != null) { Debug.Assert(directoryList.SelectedItem is GamesDirectory); GamesDirectory selectedDirectory = (GamesDirectory)directoryList.SelectedItem; GameDirectoryForm gameDirectoryForm = new GameDirectoryForm(DirectoryFormIntent.Edit, selectedDirectory); gameDirectoryForm.FormClosing += (s, args) => { if (gameDirectoryForm.ResultID == DirectoryFormResult.Edited) { Config.Update(); var temp = directoryList.DataSource; directoryList.DataSource = null; directoryList.DataSource = temp; } Enabled = true; }; Enabled = false; gameDirectoryForm.Show(); } }
void addDirectoryButton_Click(object sender, EventArgs e) { // TODO(SpectatorQL): Check if the directory has already been added. GameDirectoryForm gameDirectoryForm = new GameDirectoryForm(DirectoryFormIntent.Add, null); gameDirectoryForm.FormClosing += (s, args) => { if (gameDirectoryForm.ResultID == DirectoryFormResult.Added) { directoryList.DataSource = null; directoryList.DataSource = Config.AddGamesDirectory(gameDirectoryForm.Directory); } Enabled = true; }; Enabled = false; gameDirectoryForm.Show(); }