public void addQuery(String[] words, int interval, float intensivity) { int index = 0; frame = 0; frameChanged(frame, null); query.clear(); foreach (String word in words) { AnimatedNeuron an = neurons.Find(k => k.Name == word); if (an == null) { continue; } Receptor receptor = brain.Receptors.Find(k => k.Name == word); Synapse synapse = brain.Synapses.Find(k => k.Pre == receptor); receptor.initialize(interval, interval - index - 1, intensivity); new SequenceReceptor(query, receptor); AnimatedReceptor ar = new AnimatedReceptor(receptor, an, index++ % 4); synapses.Add(new AnimatedSynapse(ar, an, synapse)); receptors.Add(ar); } query.arrange(); }
public CreationSequence addSentence(String sentence) { List <CreationFrame> frames = new List <CreationFrame>(); List <Neuron> sequence = new List <Neuron>(); String[] words = sentence.Split(' '); int index = 0; foreach (String word in words) { CreationFrame frame = create(word, ++sentences); Neuron neuron = frame.Neuron.Neuron; for (int i = 0; i < index; i++) { Synapse synapse = neuron.Input.Find(k => k.Pre.Equals(sequence[i])); if (synapse == null) { synapse = new Synapse(sequence[i], neuron); synapses.Add(synapse); neuron.Input.Add(synapse); sequence[i].Output.Add(synapse); frame.add(synapse); } synapse.Change += 1 / (float)(index - i); } foreach (Synapse synapse in neuron.Input) { if (synapse.Change == 0) { continue; } float weight = synapse.Weight; synapse.Factor += synapse.Change; synapse.Weight = (2 * synapse.Factor) / (neuron.Count + synapse.Factor); CreationData data = new CreationData(synapse, frame, synapse.Change, weight, synapse.Weight); synapse.Changes.Add(data); frame.add(data); synapse.Change = 0; } sequence.Add(neuron); frames.Add(frame); this.frames.Add(frame); index++; } return(new CreationSequence(frames)); }
public AnimatedState(Synapse synapse, AnimatedVector vector, bool duplex = false) { this.synapse = synapse; this.vector = vector; this.duplex = duplex; radius = Constant.Radius / 2; history = new List <CreationData>(); }
public AnimatedSynapse(AnimatedNeuron pre, AnimatedNeuron post, Synapse syn) { this.pre = pre; this.post = post; duplex = null; vector = new AnimatedVector(pre, post); synapse = new AnimatedState(syn, vector); pre.Output.Add(this); post.Input.Add(this); changePosition(); }
public CreationData(Synapse synapse, CreationFrame frame, float change, float start, float finish) { this.synapse = synapse; this.frame = frame; this.change = change; this.start = start; this.finish = finish; Height = 35; Width = 160; initializeGraphics(); MouseEnter += new EventHandler(mouseEnter); MouseLeave += new EventHandler(mouseLeave); background = SystemColors.Control; }
CreationFrame create(String word, int frame) { Neuron neuron = neurons.Find(i => i.Word == word); if (neuron == null) { neuron = new Neuron(word, alpha, beta); neurons.Add(neuron); Receptor receptor = new Receptor(); Synapse synapse = new Synapse(receptor, neuron); synapses.Add(synapse); receptors.Add(receptor); receptor.Output = synapse; } neuron.Count++; return(new CreationFrame(neuron, frame)); }
public void add(Synapse synapse) { created.Add(synapse); }
public void setDuplex(Synapse synapse) { duplex = new AnimatedState(synapse, vector, true); duplex.changePosition(); }
public CreationFrame add(CreationSequence sequence, BuiltElement element, int frame) { CreationFrame result = create(element.Name, frame); Neuron neuron = result.Neuron.Neuron; int index = sequence.Frames.Count; for (int i = 0; i < index; i++) { Neuron previous = sequence.Frames[i].Neuron.Neuron; Synapse synapse = neuron.Input.Find(k => k.Pre.Equals(previous)); if (synapse == null) { synapse = new Synapse(previous, neuron); synapses.Add(synapse); neuron.Input.Add(synapse); previous.Output.Add(synapse); result.add(synapse); } synapse.Change += 1 / (float)(index - i); } foreach (Synapse synapse in neuron.Input) { if (synapse.Change == 0) { continue; } int count = 0; float start = 0; float weight = 0; List <CreationData> changes = synapse.Changes; synapse.Factor = 0; foreach (CreationData cd in changes) { if (cd.Frame > frame) { break; } count++; start = cd.Weight; synapse.Factor += cd.Change; } synapse.Factor += synapse.Change; weight = (2 * synapse.Factor) / (synapse.Factor + count + 1); CreationData data = new CreationData(synapse, result, synapse.Change, start, weight); changes.Insert(count, data); result.add(data); start = weight; for (int i = count; i < changes.Count; i++) { synapse.Factor += changes[i].Change; weight = (2 * synapse.Factor) / (synapse.Factor + i + 1); changes[i].Start = start; changes[i].Weight = weight; start = synapse.Weight; } synapse.Weight = weight; synapse.Change = 0; } for (int i = frame; i < frames.Count; i++) { frames[i].Frame = i; } frames.Insert(result.Frame, result); return(result); }