Пример #1
0
 private void OnSceneUnloaded(object sender, SceneEventArgs e)
 {
     Console.WriteLine("SCENE UNLOADED:      " + e.Type.FullName);
 }
Пример #2
0
 private void OnSceneInitialized(object sender, SceneEventArgs e)
 {
     sceneManager.GetCurrentScene().SetCursor("UI image/cursor");
     Console.WriteLine("SCENE INITIALIZED:   " + e.Type.FullName);
 }