///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (FormMesh != null) { FormMesh.Dispose(); } if (TetraEdges != null) { TetraEdges.Dispose(); } if (tubes != null) { tubes.Dispose(); } if (Tubes[0] != null) { Tubes[0].Dispose(); } if (Tubes[1] != null) { Tubes[1].Dispose(); } if (Tubes[2] != null) { Tubes[2].Dispose(); } if (Tubes[3] != null) { Tubes[3].Dispose(); } if (DivTypes != null) { DivTypes.Dispose(); } for (int i = 0; i < 100; i++) { if (mapEdges[i] != null) { mapEdges[i].Dispose(); } if (edgeActor[i] != null) { edgeActor[i].Dispose(); } if (ren[i] != null) { ren[i].Dispose(); } } }
public void RemoveMe() { if (centerLineActor != null) { renderer.RemoveActor(centerLineActor); centerLineActor.Dispose(); centerLineActor = null; } _cleanFilter.Dispose(); _profileTubes.Dispose(); _profileData.Dispose(); _lines.Dispose(); _points.Dispose(); this._mapper.Dispose(); }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (math != null) { math.Dispose(); } if (points != null) { points.Dispose(); } if (profile != null) { profile.Dispose(); } if (del != null) { del.Dispose(); } if (mapMesh != null) { mapMesh.Dispose(); } if (meshActor != null) { meshActor.Dispose(); } if (extract != null) { extract.Dispose(); } if (tubes != null) { tubes.Dispose(); } if (mapEdges != null) { mapEdges.Dispose(); } if (edgeActor != null) { edgeActor.Dispose(); } if (ball != null) { ball.Dispose(); } if (balls != null) { balls.Dispose(); } if (mapBalls != null) { mapBalls.Dispose(); } if (ballActor != null) { ballActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (toRectilinearGrid != null) { toRectilinearGrid.Dispose(); } if (plane != null) { plane.Dispose(); } if (warper != null) { warper.Dispose(); } if (planeMapper != null) { planeMapper.Dispose(); } if (planeActor != null) { planeActor.Dispose(); } if (cutPlane != null) { cutPlane.Dispose(); } if (planeCut != null) { planeCut.Dispose(); } if (cutMapper != null) { cutMapper.Dispose(); } if (cutActor != null) { cutActor.Dispose(); } if (iso != null) { iso.Dispose(); } if (normals != null) { normals.Dispose(); } if (isoMapper != null) { isoMapper.Dispose(); } if (isoActor != null) { isoActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (streamTube != null) { streamTube.Dispose(); } if (mapStreamTube != null) { mapStreamTube.Dispose(); } if (streamTubeActor != null) { streamTubeActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (camera != null) { camera.Dispose(); } if (reader != null) { reader.Dispose(); } if (readerSS != null) { readerSS.Dispose(); } if (bounds != null) { bounds.Dispose(); } if (boundsMapper != null) { boundsMapper.Dispose(); } if (boundsActor != null) { boundsActor.Dispose(); } if (contour != null) { contour.Dispose(); } if (contourMapper != null) { contourMapper.Dispose(); } if (contourActor != null) { contourActor.Dispose(); } if (opacityTransferFunction != null) { opacityTransferFunction.Dispose(); } if (colorTransferFunction != null) { colorTransferFunction.Dispose(); } if (volumeProperty != null) { volumeProperty.Dispose(); } if (compositeFunction != null) { compositeFunction.Dispose(); } if (volumeMapper != null) { volumeMapper.Dispose(); } if (volume != null) { volume.Dispose(); } if (Sphere != null) { Sphere.Dispose(); } if (Glyph != null) { Glyph.Dispose(); } if (AtomsMapper != null) { AtomsMapper.Dispose(); } if (Atoms != null) { Atoms.Dispose(); } if (Tube != null) { Tube.Dispose(); } if (BondsMapper != null) { BondsMapper.Dispose(); } if (Bonds != null) { Bonds.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (math != null) { math.Dispose(); } if (aKSplineX != null) { aKSplineX.Dispose(); } if (aKSplineY != null) { aKSplineY.Dispose(); } if (aKSplineZ != null) { aKSplineZ.Dispose(); } if (aCSplineX != null) { aCSplineX.Dispose(); } if (aCSplineY != null) { aCSplineY.Dispose(); } if (aCSplineZ != null) { aCSplineZ.Dispose(); } if (inputPoints != null) { inputPoints.Dispose(); } if (inputData != null) { inputData.Dispose(); } if (balls != null) { balls.Dispose(); } if (glyphPoints != null) { glyphPoints.Dispose(); } if (glyphMapper != null) { glyphMapper.Dispose(); } if (glyph != null) { glyph.Dispose(); } if (Kpoints != null) { Kpoints.Dispose(); } if (Cpoints != null) { Cpoints.Dispose(); } if (profileKData != null) { profileKData.Dispose(); } if (profileCData != null) { profileCData.Dispose(); } if (lines != null) { lines.Dispose(); } if (profileKTubes != null) { profileKTubes.Dispose(); } if (profileKMapper != null) { profileKMapper.Dispose(); } if (profileK != null) { profileK.Dispose(); } if (profileCTubes != null) { profileCTubes.Dispose(); } if (profileCMapper != null) { profileCMapper.Dispose(); } if (profileC != null) { profileC.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (ren2 != null) { ren2.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (probeLine != null) { probeLine.Dispose(); } if (probe != null) { probe.Dispose(); } if (probeTube != null) { probeTube.Dispose(); } if (probeMapper != null) { probeMapper.Dispose(); } if (probeActor != null) { probeActor.Dispose(); } if (displayLine != null) { displayLine.Dispose(); } if (displayMerge != null) { displayMerge.Dispose(); } if (displayWarp != null) { displayWarp.Dispose(); } if (displayMapper != null) { displayMapper.Dispose(); } if (displayActor != null) { displayActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (cam1 != null) { cam1.Dispose(); } if (cam2 != null) { cam2.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (ds2do != null) { ds2do.Dispose(); } if (writer != null) { writer.Dispose(); } if (dor != null) { dor.Dispose(); } if (do2ds != null) { do2ds.Dispose(); } if (fd2ad != null) { fd2ad.Dispose(); } if (plane != null) { plane.Dispose(); } if (warper != null) { warper.Dispose(); } if (planeMapper != null) { planeMapper.Dispose(); } if (planeActor != null) { planeActor.Dispose(); } if (cutPlane != null) { cutPlane.Dispose(); } if (planeCut != null) { planeCut.Dispose(); } if (cutMapper != null) { cutMapper.Dispose(); } if (cutActor != null) { cutActor.Dispose(); } if (iso != null) { iso.Dispose(); } if (normals != null) { normals.Dispose(); } if (isoMapper != null) { isoMapper.Dispose(); } if (isoActor != null) { isoActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (streamTube != null) { streamTube.Dispose(); } if (mapStreamTube != null) { mapStreamTube.Dispose(); } if (streamTubeActor != null) { streamTubeActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }