/// <summary> /// 买树处理返回的消息 /// </summary> public void OnBuyTree(stBuyTreeHomeUserCmd_CS cmd) { uint treeid = (uint)cmd.tree; string msg = ""; if (treeUI != null) { if (treeid < MaxTreeID) { TreeIDs.Add(treeid); } else { MaxTreeID = treeid; TreeIDs.Add(treeid); } } //TipsManager.Instance.ShowTips("成功购买许愿树"); if (treeid == 502) { msg = "铜·许愿树"; } if (treeid == 503) { msg = "银·许愿树"; } if (treeid == 504) { msg = "金·许愿树"; } TipsManager.Instance.ShowTipsById(114527, msg); treeUI.RefreshTreeState(); Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.HOME_BUYTREE, null); }
public void BuyTree(int treeId) { if (treeId != null) { stBuyTreeHomeUserCmd_CS cmd = new stBuyTreeHomeUserCmd_CS() { tree = treeId }; NetService.Instance.Send(cmd); } }
public void OnBuyTree(stBuyTreeHomeUserCmd_CS cmd) { DataManager.Manager <HomeDataManager>().OnBuyTree(cmd); }