Пример #1
0
        public static void CreateSpiralSurface()
        {
            msgScene scene = msgScene.GetScene();

            scene.Clear();

            msgArcStruct   ArcGeo = new msgArcStruct();
            msgPointStruct ArP1   = new msgPointStruct(-1.0, -3.0, 0.0);
            msgPointStruct ArP2   = new msgPointStruct(-1.0, -2.0, 0.0);
            msgPointStruct ArP3   = new msgPointStruct(0.0, -3.5, 0.0);

            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            msg2DObject ar = msgArc.Create(ArcGeo);

            scene.AttachObject(ar);
            ar.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            ar.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgPointStruct axeP1 = new msgPointStruct(2.0, -3.0, 0.0);
            msgPointStruct axeP2 = new msgPointStruct(2.0, 3.0, 0.0);

            msg3DObject spirO = (msg3DObject)msgKinematic.Spiral(ar, null, axeP1, axeP2, 4, 10, 15, false);

            scene.AttachObject(spirO);
            spirO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 85);

            msgVectorStruct transV1 = new msgVectorStruct(0, -11.5, 0);

            spirO.InitTempMatrix().Translate(transV1);
            spirO.ApplyTempMatrix();
            spirO.DestroyTempMatrix();
        }
Пример #2
0
        public static void CreateExtrudeBody()
        {
            msgScene scene = msgScene.GetScene();

            scene.Clear();

            Utils.AddFloorInScene(30.0, 25.0, -2.0, 0.0, -2.0);

            msgPointStruct tmpPnt = new msgPointStruct();

            msgSplineStruct spl2 = msgSplineStruct.Create();
            int             fl   = 0;

            for (double i = 0.0; i < 2.0 * 3.14159265; i += 0.13)
            {
                tmpPnt.x = ((double)(fl % 3 + 2)) * Math.Cos(i);
                tmpPnt.y = ((double)(fl % 3 + 2)) * Math.Sin(i);
                tmpPnt.z = 0.0;
                spl2.AddKnot(tmpPnt, fl);
                fl++;
            }
            spl2.Close();

            msgSpline spl2_obj = msgSpline.Create(spl2);

            msgSplineStruct.Delete(spl2);
            scene.AttachObject(spl2_obj);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgCircleStruct cirGeo = new msgCircleStruct();
            msgPointStruct  cirC   = new msgPointStruct(0.0, 0.0, 0.0);
            msgVectorStruct cirNor = new msgVectorStruct(0.0, 0.0, 1.0);

            cirGeo.FromCenterRadiusNormal(cirC, 1.6, cirNor);
            msg2DObject cir = msgCircle.Create(cirGeo);

            scene.AttachObject(cir);
            cir.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            cir.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgVectorStruct extVec = new msgVectorStruct(1, -2, 5);

            msg3DObject exO = (msg3DObject)msgKinematic.Extrude(spl2_obj, new msg2DObject[] { cir }, extVec, true);

            scene.AttachObject(exO);
            exO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 30);

            msgVectorStruct transV1 = new msgVectorStruct(-7, 0, 0);

            exO.InitTempMatrix().Translate(transV1);
            exO.ApplyTempMatrix();
            exO.DestroyTempMatrix();
        }
Пример #3
0
        public static void CreateSpiralBody()
        {
            msgScene scene = msgScene.GetScene();

            scene.Clear();

            msgCircleStruct cirGeo1 = new msgCircleStruct();
            msgPointStruct  cirC1   = new msgPointStruct(2.0, -2.0, 0.0);
            msgVectorStruct cirNor1 = new msgVectorStruct(0.0, 0.0, 1.0);

            cirGeo1.FromCenterRadiusNormal(cirC1, 3.0, cirNor1);
            msg2DObject cir1 = msgCircle.Create(cirGeo1);

            scene.AttachObject(cir1);
            cir1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            cir1.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgCircleStruct cirGeo2 = new msgCircleStruct();
            msgPointStruct  cirC2   = new msgPointStruct(2.0, -2.3, 0.0);
            msgVectorStruct cirNor2 = new msgVectorStruct(0.0, 0.0, 1.0);

            cirGeo2.FromCenterRadiusNormal(cirC2, 1.5, cirNor2);
            msg2DObject cir2 = msgCircle.Create(cirGeo2);

            scene.AttachObject(cir2);
            cir2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            cir2.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgPointStruct axeP1 = new msgPointStruct(6.0, -3.0, 0.0);
            msgPointStruct axeP2 = new msgPointStruct(6.0, 3.0, 0.0);

            msg3DObject spirO = (msg3DObject)msgKinematic.Spiral(cir1, new msg2DObject[] { cir2 }, axeP1, axeP2, 12, 30, 16, true);

            scene.AttachObject(spirO);
            spirO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 56);

            msgVectorStruct transV1 = new msgVectorStruct(0, 7, 0);

            spirO.InitTempMatrix().Translate(transV1);
            spirO.ApplyTempMatrix();
            spirO.DestroyTempMatrix();
        }
Пример #4
0
        public static void CreateBodyFromClips()
        {
            msgScene scene = msgScene.GetScene();

            scene.Clear();

            Utils.AddFloorInScene(20.0, 20.0, 5.0, 2.0, -4.0);

            msgPointStruct  tmpPnt = new msgPointStruct();
            msgSplineStruct spl1   = msgSplineStruct.Create();
            int             fl     = 0;

            for (double i = 0.0; i < 2.0 * 3.14159265; i += 0.4)
            {
                tmpPnt.x = ((double)(fl % 3 + 2)) * Math.Cos(i);
                tmpPnt.y = ((double)(fl % 3 + 2)) * Math.Sin(i);
                tmpPnt.z = 0.0;
                spl1.AddKnot(tmpPnt, fl);
                fl++;
            }
            spl1.Close();

            msgSpline spl1_obj = msgSpline.Create(spl1);

            msgSplineStruct.Delete(spl1);
            scene.AttachObject(spl1_obj);
            spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgSplineStruct spl2 = msgSplineStruct.Create();

            tmpPnt.x = 0.0; tmpPnt.y = -0.9; tmpPnt.z = 2.0;
            spl2.AddKnot(tmpPnt, 0);
            tmpPnt.x = 1.4; tmpPnt.y = 0.9; tmpPnt.z = 2.0;
            spl2.AddKnot(tmpPnt, 1);
            tmpPnt.x = -1.6; tmpPnt.y = 0.6; tmpPnt.z = 2.0;
            spl2.AddKnot(tmpPnt, 2);
            tmpPnt.x = -1.2; tmpPnt.y = -1.6; tmpPnt.z = 2.0;
            spl2.AddKnot(tmpPnt, 3);
            spl2.Close();

            msgSpline spl2_obj = msgSpline.Create(spl2);

            msgSplineStruct.Delete(spl2);
            scene.AttachObject(spl2_obj);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            scene.AttachObject(spl1_obj);
            scene.AttachObject(spl2_obj);

            msg2DObject[] ooo = new msg2DObject[3];
            ooo[1] = spl1_obj;
            ooo[0] = spl2_obj;
            ooo[2] = (msg2DObject)spl2_obj.Clone();

            scene.AttachObject(ooo[2]);

            msgPointStruct  axeP = new msgPointStruct(0.0, 0.0, 0.0);
            msgVectorStruct axeD = new msgVectorStruct(0.0, 0.0, 1.0);

            axeD.z = 0.0; axeD.x = 1.0;
            ooo[2].InitTempMatrix().Rotate(axeP, axeD, Math.PI / 4.0);
            msgVectorStruct trV = new msgVectorStruct(-1.0, 1.0, -3.0);

            ooo[2].GetTempMatrix().Translate(trV);
            ooo[2].ApplyTempMatrix();
            ooo[2].DestroyTempMatrix();

            double[] ppp = new double[3];
            ppp[0] = 0.1;
            ppp[1] = 0.0;
            ppp[2] = 0.2;


            msgObject lsf = msgSurfaces.SplineSurfaceFromSections(ooo, ppp, true);

            scene.AttachObject(lsf);
            lsf.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 23);

            msgVectorStruct transV1 = new msgVectorStruct(8, 0, 0);

            lsf.InitTempMatrix().Translate(transV1);
            lsf.ApplyTempMatrix();
            lsf.DestroyTempMatrix();
        }
Пример #5
0
        public static void CreateFace()
        {
            msgScene scene = msgScene.GetScene();

            scene.Clear();

            msgPointStruct tmpPnt = new msgPointStruct();

            msgSplineStruct spl2 = msgSplineStruct.Create();

            tmpPnt.x = -1.0; tmpPnt.y = -3.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 0);
            tmpPnt.x = -3.0; tmpPnt.y = 0.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 1);
            tmpPnt.x = -1.0; tmpPnt.y = -1.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 2);
            tmpPnt.x = 0.0; tmpPnt.y = 1.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 3);
            tmpPnt.x = -1.0; tmpPnt.y = 4.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 4);
            tmpPnt.x = 3.0; tmpPnt.y = 1.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 5);
            tmpPnt.x = 2.0; tmpPnt.y = -3.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 6);
            tmpPnt.x = 1.0; tmpPnt.y = -1.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 7);
            tmpPnt.x = 1.0; tmpPnt.y = -4.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt, 8);
            spl2.Close();

            msgSpline spl2_obj = msgSpline.Create(spl2);

            msgSplineStruct.Delete(spl2);
            scene.AttachObject(spl2_obj);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1);

            msg2DObject[] holes = new msg2DObject[3];

            msgCircleStruct cirGeo = new msgCircleStruct();
            msgPointStruct  cirC   = new msgPointStruct(0.8, 1.0, 0.0);
            msgVectorStruct cirNor = new msgVectorStruct(0.0, 0.0, 1.0);

            cirGeo.FromCenterRadiusNormal(cirC, 0.8, cirNor);
            holes[0] = msgCircle.Create(cirGeo);
            scene.AttachObject(holes[0]);
            holes[0].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0);
            holes[0].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1);

            cirC.x = 1.6; cirC.y = -1.0;
            cirGeo.FromCenterRadiusNormal(cirC, 0.2, cirNor);
            holes[1] = msgCircle.Create(cirGeo);
            scene.AttachObject(holes[1]);
            holes[1].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0);
            holes[1].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1);


            cirC.x = 0.0; cirC.y = -1.0;
            cirGeo.FromCenterRadiusNormal(cirC, 0.4, cirNor);
            holes[2] = msgCircle.Create(cirGeo);
            scene.AttachObject(holes[2]);
            holes[2].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0);
            holes[2].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1);

            msg3DObject fcO = (msg3DObject)msgSurfaces.Face(spl2_obj, holes);

            scene.AttachObject(fcO);
            fcO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 50);

            msgVectorStruct transV1 = new msgVectorStruct(-5, 0, 0);

            fcO.InitTempMatrix().Translate(transV1);
            fcO.ApplyTempMatrix();
            fcO.DestroyTempMatrix();
        }
Пример #6
0
        public static void CreateFromClips()
        {
            msgScene scene = msgScene.GetScene();

            scene.Clear();

            msgPointStruct tmpPnt = new msgPointStruct();

            msgSplineStruct spl1 = msgSplineStruct.Create();

            tmpPnt.x = 98.0; tmpPnt.y = 0.0; tmpPnt.z = -13.0;
            spl1.AddKnot(tmpPnt, 0);
            tmpPnt.x = 85.0; tmpPnt.y = 0.0; tmpPnt.z = 19.0;
            spl1.AddKnot(tmpPnt, 1);
            tmpPnt.x = 43.0; tmpPnt.y = 0.0; tmpPnt.z = -31.0;
            spl1.AddKnot(tmpPnt, 2);
            tmpPnt.x = 5.0; tmpPnt.y = 0.0; tmpPnt.z = -3.0;
            spl1.AddKnot(tmpPnt, 3);
            tmpPnt.x = -11.0; tmpPnt.y = 0.0; tmpPnt.z = -39.0;
            spl1.AddKnot(tmpPnt, 4);
            tmpPnt.x = -48.0; tmpPnt.y = 0.0; tmpPnt.z = 23.0;
            spl1.AddKnot(tmpPnt, 5);
            tmpPnt.x = -125.0; tmpPnt.y = 0.0; tmpPnt.z = 23.0;
            spl1.AddKnot(tmpPnt, 6);

            msgSpline spl1_obj = msgSpline.Create(spl1);

            msgSplineStruct.Delete(spl1);
            scene.AttachObject(spl1_obj);
            spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgSplineStruct spl2 = msgSplineStruct.Create();

            tmpPnt.x = 96.0; tmpPnt.y = 150.0; tmpPnt.z = 8.0;
            spl2.AddKnot(tmpPnt, 0);
            tmpPnt.x = 66.0; tmpPnt.y = 150.0; tmpPnt.z = -20.0;
            spl2.AddKnot(tmpPnt, 1);
            tmpPnt.x = 12.0; tmpPnt.y = 150.0; tmpPnt.z = 37.0;
            spl2.AddKnot(tmpPnt, 2);
            tmpPnt.x = -128.0; tmpPnt.y = 150.0; tmpPnt.z = -23.0;
            spl2.AddKnot(tmpPnt, 3);

            msgSpline spl2_obj = msgSpline.Create(spl2);

            msgSplineStruct.Delete(spl2);
            scene.AttachObject(spl2_obj);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgLine ln_obj = msgLine.Create(100.0, 100.0, 50.0, -121.0, 100.0, -50.0);

            scene.AttachObject(ln_obj);
            ln_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            ln_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgArcStruct   arcG   = new msgArcStruct();
            msgPointStruct arcBeg = new msgPointStruct(98.0, 50.0, -80.0);
            msgPointStruct arcEnd = new msgPointStruct(-117.0, 50.0, -80.0);
            msgPointStruct arcMid = new msgPointStruct(-55.0, 50.0, -50.0);

            arcG.FromThreePoints(arcBeg, arcEnd, arcMid, false);
            msgArc arc_obj = msgArc.Create(arcG);

            scene.AttachObject(arc_obj);
            arc_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            arc_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msg2DObject[] objcts = new msg2DObject[4];
            objcts[0] = spl1_obj;
            objcts[1] = arc_obj;
            objcts[2] = ln_obj;
            objcts[3] = spl2_obj;

            double[] param = new double[4];
            param[0] = param[1] = param[2] = param[3] = 0.0;

            msgObject surf = msgSurfaces.SplineSurfaceFromSections(objcts, param, false);

            scene.AttachObject(surf);
            surf.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 24);

            msgVectorStruct transV1 = new msgVectorStruct(0, 0, -5);

            surf.InitTempMatrix().Translate(transV1);
            surf.ApplyTempMatrix();
            surf.DestroyTempMatrix();
        }
Пример #7
0
        public static void CreateFromClips()
        {
            msgScene scene = msgScene.GetScene();
            scene.Clear();

            msgPointStruct tmpPnt = new msgPointStruct();

            msgSplineStruct spl1 = msgSplineStruct.Create();

            tmpPnt.x = 98.0; tmpPnt.y = 0.0; tmpPnt.z = -13.0;
            spl1.AddKnot(tmpPnt,0);
            tmpPnt.x = 85.0; tmpPnt.y = 0.0; tmpPnt.z = 19.0;
            spl1.AddKnot(tmpPnt,1);
            tmpPnt.x = 43.0; tmpPnt.y = 0.0; tmpPnt.z = -31.0;
            spl1.AddKnot(tmpPnt,2);
            tmpPnt.x = 5.0; tmpPnt.y = 0.0; tmpPnt.z = -3.0;
            spl1.AddKnot(tmpPnt,3);
            tmpPnt.x = -11.0; tmpPnt.y = 0.0; tmpPnt.z = -39.0;
            spl1.AddKnot(tmpPnt,4);
            tmpPnt.x =-48.0; tmpPnt.y = 0.0; tmpPnt.z = 23.0;
            spl1.AddKnot(tmpPnt,5);
            tmpPnt.x =-125.0; tmpPnt.y = 0.0; tmpPnt.z = 23.0;
            spl1.AddKnot(tmpPnt,6);

            msgSpline spl1_obj = msgSpline.Create(spl1);
            msgSplineStruct.Delete(spl1);
            scene.AttachObject(spl1_obj);
            spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgSplineStruct spl2 = msgSplineStruct.Create();

            tmpPnt.x = 96.0; tmpPnt.y = 150.0; tmpPnt.z = 8.0;
            spl2.AddKnot(tmpPnt,0);
            tmpPnt.x = 66.0; tmpPnt.y = 150.0; tmpPnt.z = -20.0;
            spl2.AddKnot(tmpPnt,1);
            tmpPnt.x = 12.0; tmpPnt.y = 150.0; tmpPnt.z = 37.0;
            spl2.AddKnot(tmpPnt,2);
            tmpPnt.x = -128.0; tmpPnt.y = 150.0; tmpPnt.z = -23.0;
            spl2.AddKnot(tmpPnt,3);

            msgSpline spl2_obj = msgSpline.Create(spl2);
            msgSplineStruct.Delete(spl2);
            scene.AttachObject(spl2_obj);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgLine ln_obj = msgLine.Create(100.0,100.0,50.0, -121.0,100.0,-50.0);
            scene.AttachObject(ln_obj);
            ln_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            ln_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgArcStruct arcG = new msgArcStruct();
            msgPointStruct arcBeg = new msgPointStruct(98.0, 50.0 , -80.0);
            msgPointStruct arcEnd = new msgPointStruct(-117.0, 50.0 , -80.0);
            msgPointStruct arcMid = new msgPointStruct(-55.0, 50.0 , -50.0);
            arcG.FromThreePoints(arcBeg,arcEnd,arcMid,false);
            msgArc arc_obj = msgArc.Create(arcG);
            scene.AttachObject(arc_obj);
            arc_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            arc_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msg2DObject[] objcts = new msg2DObject[4];
            objcts[0] = spl1_obj;
            objcts[1] = arc_obj;
            objcts[2] = ln_obj;
            objcts[3] = spl2_obj;

            double[] param = new double[4];
            param[0] = param[1] = param[2] = param[3] = 0.0;

            msgObject surf = msgSurfaces.SplineSurfaceFromSections(objcts, param, false);

            scene.AttachObject(surf);
            surf.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 24);

            msgVectorStruct transV1 = new msgVectorStruct(0,0,-5);
            surf.InitTempMatrix().Translate(transV1);
            surf.ApplyTempMatrix();
            surf.DestroyTempMatrix();
        }
Пример #8
0
        public static void CreateFace()
        {
            msgScene scene = msgScene.GetScene();
            scene.Clear();

            msgPointStruct tmpPnt = new msgPointStruct();

            msgSplineStruct spl2 = msgSplineStruct.Create();

            tmpPnt.x = -1.0; tmpPnt.y = -3.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,0);
            tmpPnt.x = -3.0; tmpPnt.y = 0.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,1);
            tmpPnt.x = -1.0; tmpPnt.y = -1.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,2);
            tmpPnt.x = 0.0; tmpPnt.y = 1.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,3);
            tmpPnt.x = -1.0; tmpPnt.y = 4.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,4);
            tmpPnt.x =3.0; tmpPnt.y = 1.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,5);
            tmpPnt.x =2.0; tmpPnt.y = -3.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,6);
            tmpPnt.x =1.0; tmpPnt.y = -1.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,7);
            tmpPnt.x =1.0; tmpPnt.y = -4.0; tmpPnt.z = 0.0;
            spl2.AddKnot(tmpPnt,8);
            spl2.Close();

            msgSpline spl2_obj = msgSpline.Create(spl2);
            msgSplineStruct.Delete(spl2);
            scene.AttachObject(spl2_obj);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1);

            msg2DObject[] holes = new msg2DObject[3];

            msgCircleStruct cirGeo = new msgCircleStruct();
            msgPointStruct cirC = new msgPointStruct(0.8, 1.0, 0.0);
            msgVectorStruct cirNor = new msgVectorStruct(0.0, 0.0, 1.0);
            cirGeo.FromCenterRadiusNormal(cirC,0.8, cirNor);
            holes[0] = msgCircle.Create(cirGeo);
            scene.AttachObject(holes[0]);
            holes[0].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0);
            holes[0].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1);

            cirC.x = 1.6; cirC.y = -1.0;
            cirGeo.FromCenterRadiusNormal(cirC,0.2, cirNor);
            holes[1] = msgCircle.Create(cirGeo);
            scene.AttachObject(holes[1]);
            holes[1].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0);
            holes[1].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1);

            cirC.x = 0.0; cirC.y = -1.0;
            cirGeo.FromCenterRadiusNormal(cirC,0.4, cirNor);
            holes[2] = msgCircle.Create(cirGeo);
            scene.AttachObject(holes[2]);
            holes[2].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0);
            holes[2].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1);

            msg3DObject fcO = (msg3DObject)msgSurfaces.Face(spl2_obj,holes);

            scene.AttachObject(fcO);
            fcO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 50);

            msgVectorStruct transV1 = new msgVectorStruct(-5,0,0);
            fcO.InitTempMatrix().Translate(transV1);
            fcO.ApplyTempMatrix();
            fcO.DestroyTempMatrix();
        }
Пример #9
0
        public static void CreateBodyFromClips()
        {
            msgScene scene = msgScene.GetScene();
            scene.Clear();

            Utils.AddFloorInScene(20.0, 20.0, 5.0, 2.0, -4.0);

            msgPointStruct tmpPnt = new msgPointStruct();
            msgSplineStruct spl1 = msgSplineStruct.Create();
            int fl=0;
            for (double i=0.0;i<2.0*3.14159265;i+=0.4)
            {
                tmpPnt.x = ((double)(fl%3+2))*Math.Cos(i);
                tmpPnt.y = ((double)(fl%3+2))*Math.Sin(i);
                tmpPnt.z = 0.0;
                spl1.AddKnot(tmpPnt,fl);
                fl++;
            }
            spl1.Close();

            msgSpline spl1_obj = msgSpline.Create(spl1);
            msgSplineStruct.Delete(spl1);
            scene.AttachObject(spl1_obj);
            spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgSplineStruct spl2 = msgSplineStruct.Create();

            tmpPnt.x = 0.0; tmpPnt.y = -0.9; tmpPnt.z = 2.0;
            spl2.AddKnot(tmpPnt,0);
            tmpPnt.x = 1.4; tmpPnt.y = 0.9; tmpPnt.z = 2.0;
            spl2.AddKnot(tmpPnt,1);
            tmpPnt.x = -1.6; tmpPnt.y = 0.6; tmpPnt.z = 2.0;
            spl2.AddKnot(tmpPnt,2);
            tmpPnt.x = -1.2; tmpPnt.y = -1.6; tmpPnt.z = 2.0;
            spl2.AddKnot(tmpPnt,3);
            spl2.Close();

            msgSpline spl2_obj = msgSpline.Create(spl2);
            msgSpline spl3_obj = msgSpline.Create(spl2);
            msgSplineStruct.Delete(spl2);
            scene.AttachObject(spl2_obj);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            scene.AttachObject(spl1_obj);
            scene.AttachObject(spl2_obj);

            msg2DObject[] ooo = new msg2DObject[3];
            ooo[1] = spl1_obj;
            ooo[0] = spl2_obj;
            ooo[2] = spl3_obj;

            scene.AttachObject(ooo[2]);

            msgPointStruct axeP = new msgPointStruct(0.0, 0.0, 0.0);
            msgVectorStruct axeD = new msgVectorStruct(0.0, 0.0, 1.0);
            axeD.z = 0.0; axeD.x = 1.0;
            ooo[2].InitTempMatrix().Rotate(axeP,axeD, Math.PI/4.0);
            msgVectorStruct trV = new msgVectorStruct(-1.0, 1.0, -3.0);
            ooo[2].GetTempMatrix().Translate(trV);
            ooo[2].ApplyTempMatrix();
            ooo[2].DestroyTempMatrix();

            double[] ppp = new double[3];
            ppp[0] = 0.1;
            ppp[1] = 0.0;
            ppp[2] = 0.2;

            msgObject lsf = msgSurfaces.SplineSurfaceFromSections(ooo, ppp, true);

            scene.AttachObject(lsf);
            lsf.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 23);

            msgVectorStruct transV1 = new msgVectorStruct(8,0,0);
            lsf.InitTempMatrix().Translate(transV1);
            lsf.ApplyTempMatrix();
            lsf.DestroyTempMatrix();
        }
Пример #10
0
        public static void CreatePipeBody()
        {
            msgScene scene = msgScene.GetScene();

            scene.Clear();

            msgObject[] objcts = new msgObject[5];

            msgPointStruct ArP1   = new msgPointStruct();
            msgPointStruct ArP2   = new msgPointStruct();
            msgPointStruct ArP3   = new msgPointStruct();
            msgArcStruct   ArcGeo = new msgArcStruct();

            ArP1.x = 0.0; ArP1.y = -2.0; ArP1.z = 0.0;
            ArP2.x = 1.0; ArP2.y = -1.0; ArP2.z = 0.0;
            ArP3.x = 0.4; ArP3.y = -1.2; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[0] = msgArc.Create(ArcGeo);

            ArP1.x = 1.0; ArP1.y = -1.0; ArP1.z = 0.0;
            ArP2.x = 2.0; ArP2.y = 0.0; ArP2.z = 0.0;
            ArP3.x = 1.9; ArP3.y = -0.5; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[1] = msgArc.Create(ArcGeo);

            ArP1.x = 2.0; ArP1.y = 0.0; ArP1.z = 0.0;
            ArP2.x = 1.0; ArP2.y = 1.0; ArP2.z = 0.0;
            ArP3.x = 1.6; ArP3.y = 0.8; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[2] = msgArc.Create(ArcGeo);

            objcts[3] = msgLine.Create(1.0, 1.0, 0.0, -1.0, 1.0, 0.0);

            ArP1.x = -1.0; ArP1.y = 1.0; ArP1.z = 0.0;
            ArP2.x = -1.0; ArP2.y = 0.0; ArP2.z = 1.0;
            ArP3.x = -1.1; ArP3.y = 1.0; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[4] = msgArc.Create(ArcGeo);

            msgContour cnt1 = msgContour.CreateContour(objcts);

            scene.AttachObject(cnt1);
            cnt1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            cnt1.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            ArP1.x = -0.2; ArP1.y = -0.2; ArP1.z = 0.0;
            ArP2.x = -0.1; ArP2.y = 0.2; ArP2.z = 0.0;
            ArP3.x = -0.3; ArP3.y = 0.1; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[0] = msgArc.Create(ArcGeo);


            ArP1.x = -0.1; ArP1.y = 0.2; ArP1.z = 0.0;
            ArP2.x = 0.3; ArP2.y = 0.5; ArP2.z = 0.0;
            ArP3.x = 0.2; ArP3.y = 0.6; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[1] = msgArc.Create(ArcGeo);

            ArP1.x = 0.3; ArP1.y = 0.5; ArP1.z = 0.0;
            ArP2.x = -0.2; ArP2.y = -0.2; ArP2.z = 0.0;
            ArP3.x = 0.6; ArP3.y = -0.4; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[2] = msgArc.Create(ArcGeo);

            msgObject[] objcts2 = null;
            Array.Copy(objcts, objcts2, 3);
            msgContour cnt2 = msgContour.CreateContour(objcts2);

            scene.AttachObject(cnt2);
            cnt2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            cnt2.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgCircleStruct cirGeo = new msgCircleStruct();
            msgPointStruct  cirC   = new msgPointStruct(0.3, -0.1, 0.0);
            msgVectorStruct cirNor = new msgVectorStruct(0.0, 0.0, 1.0);

            cirGeo.FromCenterRadiusNormal(cirC, 0.31, cirNor);
            msg2DObject cir = msgCircle.Create(cirGeo);

            scene.AttachObject(cir);
            cir.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            cir.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgPointStruct point_in_plane = new msgPointStruct(0.0, 0.0, 0.0);

            bool        close = true;
            msg3DObject pipO  = (msg3DObject)msgKinematic.Pipe(cnt2, new msg2DObject[] { cir }, cnt1, point_in_plane, 0.0, ref close);

            scene.AttachObject(pipO);
            pipO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 25);

            msgVectorStruct transV1 = new msgVectorStruct(3.0, 1.0, 0);

            pipO.InitTempMatrix().Translate(transV1);
            pipO.ApplyTempMatrix();
            pipO.DestroyTempMatrix();
        }
Пример #11
0
        public static void CreatePipeSurface()
        {
            msgScene scene = msgScene.GetScene();

            scene.Clear();

            msgArcStruct   ArcGeo = new msgArcStruct();
            msgPointStruct ArP1   = new msgPointStruct(1.0, -4.0, 0.0);
            msgPointStruct ArP2   = new msgPointStruct(1.0, -3.6, 0.0);
            msgPointStruct ArP3   = new msgPointStruct(1.2, -3.5, 0.0);

            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            msg2DObject ar = msgArc.Create(ArcGeo);

            scene.AttachObject(ar);
            ar.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            ar.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgObject[] objcts = new msgObject[6];

            objcts[0] = msgLine.Create(0.0, -4.0, 0.0, 0.0, -2.0, 0.0);

            ArP1.x = 0.0; ArP1.y = -2.0; ArP1.z = 0.0;
            ArP2.x = 1.0; ArP2.y = -1.0; ArP2.z = 0.0;
            ArP3.x = 0.4; ArP3.y = -1.2; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[1] = msgArc.Create(ArcGeo);

            ArP1.x = 1.0; ArP1.y = -1.0; ArP1.z = 0.0;
            ArP2.x = 2.0; ArP2.y = 0.0; ArP2.z = 0.0;
            ArP3.x = 1.9; ArP3.y = -0.5; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[2] = msgArc.Create(ArcGeo);

            ArP1.x = 2.0; ArP1.y = 0.0; ArP1.z = 0.0;
            ArP2.x = 1.0; ArP2.y = 1.0; ArP2.z = 0.0;
            ArP3.x = 1.6; ArP3.y = 0.8; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[3] = msgArc.Create(ArcGeo);

            objcts[4] = msgLine.Create(1.0, 1.0, 0.0, -1.0, 1.0, 0.0);

            ArP1.x = -1.0; ArP1.y = 1.0; ArP1.z = 0.0;
            ArP2.x = -1.0; ArP2.y = 0.0; ArP2.z = 1.0;
            ArP3.x = -1.1; ArP3.y = 1.0; ArP3.z = 0.0;
            ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false);
            objcts[5] = msgArc.Create(ArcGeo);

            msgContour cnt1 = msgContour.CreateContour(objcts);

            scene.AttachObject(cnt1);
            cnt1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12);
            cnt1.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2);

            msgPointStruct point_in_plane = new msgPointStruct(1.0, -4.0, 0.0);

            bool        close = false;
            msg3DObject pipO  = (msg3DObject)msgKinematic.Pipe(ar, null, cnt1, point_in_plane, 0.0, ref close);

            scene.AttachObject(pipO);
            pipO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 25);

            msgVectorStruct transV1 = new msgVectorStruct(2.5, 1, 0);

            pipO.InitTempMatrix().Translate(transV1);
            pipO.ApplyTempMatrix();
            pipO.DestroyTempMatrix();
        }