/*------------------------------------------------------------------------- * 현재위치の그리기 * ついでに拡縮率も描く * ---------------------------------------------------------------------------*/ private void draw_gpos() { hittest ht = m_windows[(int)window_index.position]; Vector3 pos = new Vector3(ht.rect.X, ht.rect.Y, 0.1f); Vector2 size = new Vector2(ht.rect.Width, ht.rect.Height); m_lib.device.DrawFillRect(pos, size, m_back_color.ToArgb()); m_lib.device.DrawLineRect(pos, size, Color.Black.ToArgb()); int pos_y = (int)pos.Y + 2 + 1; // 拡縮率 배율 int scale = (int)Math.Round((double)m_lib.loop_image.ImageScale * 100); m_lib.device.systemfont.DrawTextR(String.Format("{0}%", scale), (int)pos.X + 75 + OFFSET_X, pos_y, Color.White); // 季節 m_lib.device.sprites.AddDrawSpritesNC(new Vector3(pos.X + 6, pos_y, 0.1f), m_lib.icons.GetIcon(icons.icon_index.string04)); // 지도 pos_y += 14 - 1; m_lib.device.sprites.AddDrawSpritesNC(new Vector3(pos.X + 6, pos_y, 0.1f), m_lib.icons.GetIcon(icons.icon_index.string03)); // 季節 d3d_sprite_rects.rect _rect = m_lib.icons.GetIcon((m_db.GvoSeason.now_season == gvo_season.season.summer) ? icons.icon_index.string06 : icons.icon_index.string05); m_lib.device.sprites.AddDrawSpritesNC(new Vector3(pos.X + 75 + OFFSET_X - 12, pos_y, 0.1f), _rect); // 본인の배の위치 pos_y += 14 - 1; string my_pos = "--- , ---"; Point tmp_p = game_pos_2_map_pos_for_debug(m_myship_info.pos); if (m_myship_info.is_analized_pos) { my_pos = String.Format("{0} , {1}", tmp_p.X, tmp_p.Y); } m_lib.device.systemfont.DrawTextR(my_pos, (int)pos.X + 75 + OFFSET_X, pos_y, Color.White); // 좌클릭した위치 pos_y += 14 - 1; tmp_p = game_pos_2_map_pos_for_debug(m_select_pos); m_lib.device.systemfont.DrawTextR(String.Format("{0} , {1}", tmp_p.X, tmp_p.Y), (int)pos.X + 75 + OFFSET_X, pos_y, Color.White); // 현재の마우스위치 pos_y += 14 - 1; Point gpos = transform.client_pos2_game_pos(m_mouse_pos, m_lib.loop_image); tmp_p = game_pos_2_map_pos_for_debug(gpos); m_lib.device.systemfont.DrawTextR(String.Format("{0} , {1}", tmp_p.X, tmp_p.Y), (int)pos.X + 75 + OFFSET_X, pos_y, Color.White); { // 좌클릭した위치にクロスカーソルの표시 // 지도좌표に변환 Vector2 p = m_lib.loop_image.GlobalPos2LocalPos(transform.game_pos2_map_pos(transform.ToVector2(m_select_pos), m_lib.loop_image)); // ループを考慮する p = m_lib.loop_image.AjustLocalPos(p); m_lib.device.sprites.AddDrawSpritesNC(new Vector3(p.X, p.Y, 0.3f), m_lib.icons.GetIcon(icons.icon_index.select_cross)); } }
// Start is called before the first frame update void Start() { animator = GetComponent <Animator>(); //animator.SetBool("hitbool", true); mainCube = GameObject.Find("Cube01"); hittes = mainCube.GetComponent <hittest>(); //audioSource = GetComponent<AudioSource>(); }
/*------------------------------------------------------------------------- * 設定リストの背景 * ---------------------------------------------------------------------------*/ private void draw_seting_back() { hittest ht = m_hittest_list[(int)item_index.setting]; Rectangle rect = ht.CalcRect(); Vector3 pos = new Vector3(base.client_pos.X, rect.Y, base.z); base.device.DrawFillRect(pos, new Vector2(base.client_size.X, rect.Height + 1), Color.FromArgb(255, 96, 96, 96).ToArgb()); }
/*------------------------------------------------------------------------- * 設定ボタン * ---------------------------------------------------------------------------*/ private void draw_setting_button() { hittest ht = m_hittest_list[(int)item_index.setting_button]; Rectangle rect = ht.CalcRect(); Vector3 pos = new Vector3(rect.X, rect.Y, base.z); base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon(icons.icon_index.setting_button)); }
/*------------------------------------------------------------------------- * * ---------------------------------------------------------------------------*/ public data(string name, Vector2 pos, Vector2 size, bool is_create_from_mask) : base() { m_name = name; m_pos = pos; m_size = size; m_is_create_from_mask = is_create_from_mask; m_hittest = new hittest(new Rectangle(0, 0, (int)size.X, (int)size.Y), transform.ToPoint(pos)); }
/*------------------------------------------------------------------------- * 設定 * ---------------------------------------------------------------------------*/ private void draw_setting() { hittest ht = m_hittest_list[(int)item_index.setting]; Rectangle rect = ht.CalcRect(); Vector3 pos = new Vector3(rect.X, rect.Y, base.z); // base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.save_searoutes) ? icons.icon_index.setting_0 : icons.icon_index.setting_gray_0)); pos.X += SETTING_ICONS_STEP; base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.draw_share_routes) ? icons.icon_index.setting_1 : icons.icon_index.setting_gray_1)); pos.X += SETTING_ICONS_STEP; base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.draw_web_icons) ? icons.icon_index.setting_8 : icons.icon_index.setting_gray_8)); pos.X += SETTING_ICONS_STEP; base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.draw_icons) ? icons.icon_index.setting_2 : icons.icon_index.setting_gray_2)); pos.X += SETTING_ICONS_STEP; base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.draw_sea_routes) ? icons.icon_index.setting_3 : icons.icon_index.setting_gray_3)); pos.X += SETTING_ICONS_STEP; base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.draw_popup_day_interval == 1) ? icons.icon_index.setting_4 : (m_lib.setting.draw_popup_day_interval == 5) ? icons.icon_index.setting_12 : icons.icon_index.setting_gray_4)); pos.X += SETTING_ICONS_STEP; base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.draw_accident) ? icons.icon_index.setting_5 : icons.icon_index.setting_gray_5)); pos.X += SETTING_ICONS_STEP; base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.center_myship) ? icons.icon_index.setting_6 : icons.icon_index.setting_gray_6)); pos.X += SETTING_ICONS_STEP; base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon((m_lib.setting.draw_myship_angle) ? icons.icon_index.setting_7 : icons.icon_index.setting_gray_7)); pos.X += SETTING_ICONS_STEP; // 残り3つはグレー表示なし for (int i = 0; i < 3; i++) { base.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon(icons.icon_index.setting_10 + i)); pos.X += SETTING_ICONS_STEP; } }
/*------------------------------------------------------------------------- * マウス左クリック * 設定項目 * ---------------------------------------------------------------------------*/ private void on_mouse_l_click_setting(Point pos) { hittest ht = m_hittest_list[(int)item_index.setting]; Rectangle rect = ht.CalcRect(); pos.X -= rect.X; pos.X /= SETTING_ICONS_STEP; setting_icons_index index = setting_icons_index.save_searoutes + pos.X; m_form.ExecFunction(get_extc_function(index)); }
/*------------------------------------------------------------------------- * 속도그리기 * ついでに진행방향も그리기する * ---------------------------------------------------------------------------*/ private void draw_speed() { hittest ht = m_windows[(int)window_index.speed]; Vector3 pos = new Vector3(ht.rect.X, ht.rect.Y, 0.3f); // 枠 // 속도용 m_lib.device.sprites.AddDrawSpritesNC(pos, m_lib.icons.GetIcon(icons.icon_index.speed_background)); // 각도용 Vector3 pos2 = pos; Vector3 pos3 = pos; pos3.Z += -0.1f; pos2.Y += 16 + 1; pos3.Y += 16 + 3; pos3.X += 33; m_lib.device.sprites.AddDrawSpritesNC(pos2, m_lib.icons.GetIcon(icons.icon_index.speed_background)); m_lib.device.sprites.AddDrawSpritesNC(pos3, m_lib.icons.GetIcon(icons.icon_index.degree)); pos2.Y += 16 + 1; pos3.Y += 16 + 1; m_lib.device.sprites.AddDrawSpritesNC(pos2, m_lib.icons.GetIcon(icons.icon_index.speed_background)); m_lib.device.sprites.AddDrawSpritesNC(pos3, m_lib.icons.GetIcon(icons.icon_index.degree)); // 각도정확도 pos2.X += 1; pos2.Y += 1; pos2.Z -= 0.05f; m_lib.device.DrawFillRect(pos2, new Vector2(m_db.SpeedCalculator.angle_precision * (ht.rect.Width - 1 - 1), 13), Color.FromArgb(255, 160, 210, 255).ToArgb()); // m_lib.Device.DrawFillRect(pos2, new Vector2(0.5f * (ht.rect.Width-1-1), 13), Color.FromArgb(255, 160, 210, 255).ToArgb()); int pos_x = (int)pos.X + ht.rect.Width - 2; // 속도 m_lib.device.systemfont.DrawTextR(m_db.SpeedCalculator.speed_knot.ToString("0.00") + "Kt", pos_x, (int)pos.Y + 1 + 1, Color.Black); // m_lib.Device.systemfont.DrawTextR(m_db.speed.speed_knot.ToString("0.00") + "Kt(" + m_db.speed.speed_map.ToString("0.00") + ")", // pos_x, (int)pos.Y + 1+1, Color.Black); // 각도 // 측량からの각도 if (m_myship_info.angle >= 0) { m_lib.device.systemfont.DrawTextR(m_myship_info.angle.ToString("0.0"), pos_x - 12, (int)pos.Y + 1 + 1 + 16 + 1, Color.Black); } // 나침반からの각도 if (m_db.SpeedCalculator.angle >= 0) { m_lib.device.systemfont.DrawTextR(m_db.SpeedCalculator.angle.ToString("0.0"), pos_x - 12, (int)pos.Y + 1 + 1 + 16 + 1 + 16 + 1, Color.Black); } }
/*------------------------------------------------------------------------- * ツールチップ表示用の文字列を得る * 表示すべき文字列がない場合nullを返す * 設定ボタン * ---------------------------------------------------------------------------*/ private string get_tooltip_string_setting_button(Point pos) { hittest ht = m_hittest_list[(int)item_index.setting_button]; Rectangle rect = ht.CalcRect(); pos.X -= rect.X; if (pos.X < 16) { return("できるだけ検索ダイアログを開く" + get_assign_shortcut_text(KeyFunction.setting_window_button_12)); } else { return("設定ダイアログを開く" + get_assign_shortcut_text(KeyFunction.setting_window_button_13)); } }
/*------------------------------------------------------------------------- * TCP서버 * 윈도우 * ---------------------------------------------------------------------------*/ private void draw_tcp_server() { hittest ht = m_windows[(int)window_index.tcp_server]; if (!ht.enable) { return; // 유효ではない } Vector3 pos = new Vector3(ht.rect.X, ht.rect.Y, 0.1f); Vector2 size = new Vector2(ht.rect.Width, ht.rect.Height); m_lib.device.DrawFillRect(pos, size, m_back_color.ToArgb()); m_lib.device.DrawLineRect(pos, size, Color.Black.ToArgb()); m_lib.device.systemfont.DrawText("TCP SERVER", (int)pos.X + 3, (int)pos.Y + 3, Color.White); }
/*------------------------------------------------------------------------- * 항로공유 * 윈도우 * ---------------------------------------------------------------------------*/ private void draw_share() { hittest ht = m_windows[(int)window_index.share]; if (!ht.enable) { return; // 유효ではない } Vector3 pos = new Vector3(ht.rect.X, ht.rect.Y, 0.1f); Vector2 size = new Vector2(ht.rect.Width, ht.rect.Height); m_lib.device.DrawFillRect(pos, size, m_back_color.ToArgb()); m_lib.device.DrawLineRect(pos, size, Color.Black.ToArgb()); m_lib.device.sprites.AddDrawSpritesNC(new Vector3(pos.X + 6, pos.Y + 3, 0.1f), m_lib.icons.GetIcon(icons.icon_index.string01)); m_lib.device.systemfont.DrawTextR(String.Format("{0}", m_db.ShareRoutes.ShareList.Count), (int)pos.X + 75 + OFFSET_X, (int)pos.Y + 3, Color.White); }
/*------------------------------------------------------------------------- * 設定ボタン * ---------------------------------------------------------------------------*/ private void on_mouse_l_click_setting_button(Point pos) { hittest ht = m_hittest_list[(int)item_index.setting_button]; Rectangle rect = ht.CalcRect(); pos.X -= rect.X; if (pos.X < 16) { // 検索 m_form.ExecFunction(KeyFunction.setting_window_button_12); } else { // 設定 m_form.ExecFunction(KeyFunction.setting_window_button_13); } }
/*------------------------------------------------------------------------- * 現在のマウスがある場所の設定 * ---------------------------------------------------------------------------*/ private void draw_current_setting_back() { Point pos = base.device.GetClientMousePosition(); hittest ht = m_hittest_list[(int)item_index.setting]; if (!ht.HitTest(pos)) { return; } Rectangle rect = ht.CalcRect(); pos.X -= rect.X; pos.X /= SETTING_ICONS_STEP; base.DrawCurrentButtonBack(new Vector3(rect.X + SETTING_ICONS_STEP * pos.X, rect.Y, base.z), new Vector2(def.ICON_SIZE_X, def.ICON_SIZE_Y)); }
/*------------------------------------------------------------------------- * 造船からの経過日数 * ウインドウ * ---------------------------------------------------------------------------*/ private void draw_build_ship() { hittest ht = m_windows[(int)window_index.build_ship]; if (!ht.enable) { return; // 有効ではない } Vector3 pos = new Vector3(ht.rect.X, ht.rect.Y, 0.1f); Vector2 size = new Vector2(ht.rect.Width, ht.rect.Height); m_lib.device.DrawFillRect(pos, size, m_back_color.ToArgb()); m_lib.device.DrawLineRect(pos, size, Color.Black.ToArgb()); m_lib.device.sprites.AddDrawSpritesNC(new Vector3(pos.X + 6, pos.Y + 3, 0.1f), m_lib.icons.GetIcon(icons.icon_index.string07)); m_lib.device.sprites.AddDrawSpritesNC(new Vector3(pos.X + 6 + 75 + OFFSET_X - 13, pos.Y + 3, 0.1f), m_lib.icons.GetIcon(icons.icon_index.string00)); m_lib.device.systemfont.DrawTextR(String.Format("{0}", m_db.BuildShipCounter.GetDays()), (int)pos.X + 75 + OFFSET_X - 8, (int)pos.Y + 3, Color.White); }
/*------------------------------------------------------------------------- * ツールチップ表示用の文字列を得る * 表示すべき文字列がない場合nullを返す * 設定アイコン * ---------------------------------------------------------------------------*/ private string get_tooltip_string_setting(Point pos) { hittest ht = m_hittest_list[(int)item_index.setting]; Rectangle rect = ht.CalcRect(); pos.X -= rect.X; pos.X /= SETTING_ICONS_STEP; setting_icons_index index = setting_icons_index.save_searoutes + pos.X; string tip; switch (index) { case setting_icons_index.save_searoutes: tip = "航路記録(要測量)"; break; case setting_icons_index.share_routes: tip = "共有している船表示(要設定)"; break; case setting_icons_index.web_icons: tip = "@Webアイコン表示\n右クリックで表示項目設定"; break; case setting_icons_index.memo_icons: tip = "メモアイコン表示\n右クリックで表示項目設定"; break; case setting_icons_index.searoutes: tip = "航路線表示"; break; case setting_icons_index.popup_day_interval: tip = "ふきだし表示"; break; case setting_icons_index.accident: tip = "災害表示\n右クリックで表示項目設定"; break; case setting_icons_index.center_my_ship: tip = "現在位置中心表示"; break; case setting_icons_index.myship_angle: tip = "コンパスの角度線、進路予想線表示\n右クリックで表示項目設定"; break; case setting_icons_index.sea_area: tip = "危険海域変動システムの設定"; break; case setting_icons_index.screen_shot: tip = "航路のスクリーンショット保存"; break; case setting_icons_index.show_searoutes_list: tip = "航路図一覧\n右クリックで航路図設定"; break; default: return(null); } return(tip + get_assign_shortcut_text(get_extc_function(index))); }
/*------------------------------------------------------------------------- * ツールチップ표시용の문자열を得る * 표시すべき문자열がない場合nullを返す * 설정아이콘 * ---------------------------------------------------------------------------*/ private string get_tooltip_string_setting(Point pos) { hittest ht = m_hittest_list[(int)item_index.setting]; Rectangle rect = ht.CalcRect(); pos.X -= rect.X; pos.X /= SETTING_ICONS_STEP; setting_icons_index index = setting_icons_index.save_searoutes + pos.X; string tip; switch (index) { case setting_icons_index.save_searoutes: tip = "항로기록(예측량)"; break; case setting_icons_index.share_routes: tip = "공유하고 있는 선박표시(설정 필요)"; break; case setting_icons_index.web_icons: tip = "@Web아이콘 표시\n우클릭으로 표시항목 설정"; break; case setting_icons_index.memo_icons: tip = "메모아이콘 표시\n우클릭으로 표시항목 설정"; break; case setting_icons_index.searoutes: tip = "항로선표시"; break; case setting_icons_index.popup_day_interval: tip = "말풍선표시"; break; case setting_icons_index.accident: tip = "재해표시\n우클릭으로 표시항목설정"; break; case setting_icons_index.center_my_ship: tip = "현재위치 중심으로 표시"; break; case setting_icons_index.myship_angle: tip = "나침반의 각도선, 진로예상선표시\n우클릭으로 표시항목 설정"; break; case setting_icons_index.sea_area: tip = "위험해역변동시스템설정"; break; case setting_icons_index.screen_shot: tip = "항로의 스크린샷보존"; break; case setting_icons_index.show_searoutes_list: tip = "항로도목록\n우클릭으로 항로도 설정"; break; default: return(null); } return(tip + get_assign_shortcut_text(get_extc_function(index))); }
/*------------------------------------------------------------------------- * 更新 * 主にウインドウ位置 * ---------------------------------------------------------------------------*/ public void Update(Point select_pos, Point mouse_pos) { // 表示用情報 m_select_pos = select_pos; m_mouse_pos = mouse_pos; Size rect = new Size((int)m_lib.device.client_size.X, (int)m_lib.device.client_size.Y); // 速度ウインドウ { hittest ht = m_windows[(int)window_index.speed]; Size size = new Size(43 + 4, (16 + 1) * 3); ht.rect = new Rectangle(rect.Width - size.Width - 3, 3, size.Width, size.Height); } // 位置ウインドウ { hittest ht = m_windows[(int)window_index.position]; Size size = new Size(78, 14 * (4 + 1) + 2); ht.rect = new Rectangle(rect.Width - size.Width, rect.Height - size.Height, size.Width, size.Height); } // 航路共有ウインドウ { hittest ht = m_windows[(int)window_index.share]; // 状態によっては非表示になる ht.enable = true; #if !DEBUG_SHARE_ROUTES if (!m_lib.setting.enable_share_routes) { ht.enable = false; } #endif Size size = new Size(78, 14 + 2); Rectangle prect = m_windows[(int)window_index.position].rect; ht.rect = new Rectangle(rect.Width - size.Width, prect.Y - size.Height - 3, size.Width, size.Height); } // 利息からの経過日数ウインドウ { hittest ht = m_windows[(int)window_index.interest]; // 状態によっては非表示になる ht.enable = true; if (!m_lib.setting.enable_analize_log_chat) { ht.enable = false; } if (!m_lib.setting.save_searoutes) { ht.enable = false; } // サーバモード時は有効 if (m_lib.setting.is_server_mode) { ht.enable = true; } Size size = new Size(78, 14 * 1 + 2); Rectangle prect = get_parent_window_rect((int)window_index.interest); ht.rect = new Rectangle(rect.Width - size.Width, prect.Y - size.Height - 3, size.Width, size.Height); } // 造船からの経過日数 { hittest ht = m_windows[(int)window_index.build_ship]; // 状態によっては非表示になる ht.enable = true; if (!m_lib.setting.enable_analize_log_chat) { ht.enable = false; } if (!m_lib.setting.save_searoutes) { ht.enable = false; } // サーバモード時は有効 if (m_lib.setting.is_server_mode) { ht.enable = true; } if (!m_lib.setting.force_show_build_ship) { // 造船中でないときは非表示 ht.enable = m_db.BuildShipCounter.IsNowBuild; } Size size = new Size(78, 14 * 1 + 2); Rectangle prect = get_parent_window_rect((int)window_index.build_ship); ht.rect = new Rectangle(rect.Width - size.Width, prect.Y - size.Height - 3, size.Width, size.Height); } // TCPサーバ { hittest ht = m_windows[(int)window_index.tcp_server]; // 状態によっては非表示になる ht.enable = true; if (!m_lib.setting.is_server_mode) { ht.enable = false; } Size size = new Size(78, 14 + 2); Rectangle prect = get_parent_window_rect((int)window_index.tcp_server); ht.rect = new Rectangle(rect.Width - size.Width, prect.Y - size.Height - 3, size.Width, size.Height); } }
/*------------------------------------------------------------------------- * マウス右クリック * 設定項目 * ---------------------------------------------------------------------------*/ private void on_mouse_r_click_setting(Point pos) { hittest ht = m_hittest_list[(int)item_index.setting]; Rectangle rect = ht.CalcRect(); pos.X -= rect.X; pos.X /= SETTING_ICONS_STEP; setting_icons_index index = setting_icons_index.save_searoutes + pos.X; switch (index) { case setting_icons_index.save_searoutes: break; case setting_icons_index.share_routes: break; case setting_icons_index.searoutes: break; case setting_icons_index.popup_day_interval: break; case setting_icons_index.center_my_ship: break; case setting_icons_index.sea_area: break; case setting_icons_index.screen_shot: break; case setting_icons_index.web_icons: set_draw_setting(DrawSettingPage.WebIcons); break; case setting_icons_index.memo_icons: set_draw_setting(DrawSettingPage.MemoIcons); break; case setting_icons_index.accident: set_draw_setting(DrawSettingPage.Accidents); break; case setting_icons_index.myship_angle: set_draw_setting(DrawSettingPage.MyShipAngle); break; case setting_icons_index.show_searoutes_list: { string info = m_lib.device.deviec_info_string; using (setting_form2 dlg = new setting_form2(m_lib.setting, m_lib.KeyAssignManager.List, info, setting_form2.tab_index.sea_routes)){ if (dlg.ShowDialog(base.device.form) == DialogResult.OK) { // 設定項目を反映させる m_form.UpdateSettings(dlg); } } } break; } }
/*------------------------------------------------------------------------- * 업데이트 * 主に윈도우위치 * ---------------------------------------------------------------------------*/ public void Update(Point select_pos, Point mouse_pos) { // 표시용정보 m_select_pos = select_pos; m_mouse_pos = mouse_pos; Size rect = new Size((int)m_lib.device.client_size.X, (int)m_lib.device.client_size.Y); // 속도윈도우 { hittest ht = m_windows[(int)window_index.speed]; Size size = new Size(43 + 4, (16 + 1) * 3); ht.rect = new Rectangle(rect.Width - size.Width - 3, 3, size.Width, size.Height); } // 위치윈도우 { hittest ht = m_windows[(int)window_index.position]; Size size = new Size(78, 14 * (4 + 1) + 2); ht.rect = new Rectangle(rect.Width - size.Width, rect.Height - size.Height, size.Width, size.Height); } // 항로공유윈도우 { hittest ht = m_windows[(int)window_index.share]; // 상태によっては비표시になる ht.enable = true; #if !DEBUG_SHARE_ROUTES if (!m_lib.setting.enable_share_routes) { ht.enable = false; } #endif Size size = new Size(78, 14 + 2); Rectangle prect = m_windows[(int)window_index.position].rect; ht.rect = new Rectangle(rect.Width - size.Width, prect.Y - size.Height - 3, size.Width, size.Height); } // 이자からの경과일수윈도우 { hittest ht = m_windows[(int)window_index.interest]; // 상태によっては비표시になる ht.enable = true; if (!m_lib.setting.enable_analize_log_chat) { ht.enable = false; } if (!m_lib.setting.save_searoutes) { ht.enable = false; } // 서버모드時は유효 if (m_lib.setting.is_server_mode) { ht.enable = true; } Size size = new Size(78, 14 * 1 + 2); Rectangle prect = get_parent_window_rect((int)window_index.interest); ht.rect = new Rectangle(rect.Width - size.Width, prect.Y - size.Height - 3, size.Width, size.Height); } // 조선からの경과일수 { hittest ht = m_windows[(int)window_index.build_ship]; // 상태によっては비표시になる ht.enable = true; if (!m_lib.setting.enable_analize_log_chat) { ht.enable = false; } if (!m_lib.setting.save_searoutes) { ht.enable = false; } // 서버모드時は유효 if (m_lib.setting.is_server_mode) { ht.enable = true; } if (!m_lib.setting.force_show_build_ship) { // 조선중でないときは비표시 ht.enable = m_db.BuildShipCounter.IsNowBuild; } Size size = new Size(78, 14 * 1 + 2); Rectangle prect = get_parent_window_rect((int)window_index.build_ship); ht.rect = new Rectangle(rect.Width - size.Width, prect.Y - size.Height - 3, size.Width, size.Height); } // TCP서버 { hittest ht = m_windows[(int)window_index.tcp_server]; // 상태によっては비표시になる ht.enable = true; if (!m_lib.setting.is_server_mode) { ht.enable = false; } Size size = new Size(78, 14 + 2); Rectangle prect = get_parent_window_rect((int)window_index.tcp_server); ht.rect = new Rectangle(rect.Width - size.Width, prect.Y - size.Height - 3, size.Width, size.Height); } }