Пример #1
0
        public BroadcastTextEditor(gossip_menu_option o, bool boxText = false)
        {
            InitializeComponent();
            Util.AssignDefine(language, LegacyToolBox.Data.Language);
            Util.AssignDefine(emote0, LegacyToolBox.Data.Emotes);
            Util.AssignDefine(emote1, LegacyToolBox.Data.Emotes);
            Util.AssignDefine(emote2, LegacyToolBox.Data.Emotes);
            if (boxText)
            {
                _Text = WorldWorker.GetBroadCastText(o.BoxBroadcastTextID);
            }
            else
            {
                _Text = WorldWorker.GetBroadCastText(o.OptionBroadcastTextID);
            }

            if (_Text == null || _Text.ID == 0)
            {
                _Text = WorldWorker.CreateNewBroadCastText();
                if (boxText)
                {
                    o.BoxBroadcastTextID = _Text.ID;
                }
                else
                {
                    o.OptionBroadcastTextID = _Text.ID;
                }
            }

            bctGrid.DataContext = _Text;
        }
Пример #2
0
        private void gossipText7New_Click(object sender, RoutedEventArgs e)
        {
            broadcast_text t = WorldWorker.CreateNewBroadCastText();

            _bct7            = t;
            bct7.DataContext = t;
            _SelectedNpcText.BroadcastTextID7 = t.ID;
        }