Пример #1
0
 void Start()
 {
     Initialize();
     petBasePosition = GameObject.Find("Pet").transform.localPosition;
     Debug.Log(petBasePosition);
     petBaseScale = GameObject.Find("Pet").transform.localScale;
     pet = GameObject.Find ("/Pet");
     pet.GetComponent<Animator>().enabled = false;
     pet.transform.localScale = new Vector3(0.7f, 0.7f, 1f);
     pet.transform.localPosition = new Vector3 (0f, 0f, 4f);
     whiteOutManager = GameObject.Find ("/WhiteOutManager");
     whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager> ();
 }
Пример #2
0
    protected override void Initialize()
    {
        base.Initialize ();
        Texture2D texture = Resources.Load<Texture2D>("Images/Setting/returnToMainButton");
        spriteRenderer.sprite = SpriteManager.GetSprite(texture);
        transform.localScale = new Vector3(0.5f, 0.5f, 1.0f);
        transform.localPosition = PositionManager.GetFitPosition(0f, -0.6f, -2.0f, transform.parent);
        transform.gameObject.AddComponent<BoxCollider2D>();

        whiteOutManager = GameObject.Find("/WhiteOutManager");
        whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>();
        whiteOutManagerScript.state = "In";
        ButtonAnimation.SetAnimation(transform, "", "button_returnMain01");
    }
Пример #3
0
 private void Initialize()
 {
     transform.gameObject.AddComponent<SpriteRenderer>();
     transform.gameObject.AddComponent(typeof(BoxCollider2D));
     Texture2D texture = Resources.Load<Texture2D>("Images/Icon/StartButton");
     GetComponent<SpriteRenderer>().sprite = SpriteManager.GetSprite(texture);
     sizeX = GetComponent<SpriteRenderer>().bounds.size.x;
     sizeY = GetComponent<SpriteRenderer>().bounds.size.y;
     GetComponent<BoxCollider2D>().size =  new Vector2(sizeX, sizeY);
     transform.localScale = new Vector3(1.0f, 1.0f);
     transform.localPosition = PositionManager.GetFitPosition(0f, -0.25f, 2.0f);
     saveDataManager = GameObject.Find("/SaveDataManager");
     saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>();
     whiteOutManager = GameObject.Find("/WhiteOutManager");
     whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>();
     whiteOutManagerScript.state = "In";
     ButtonAnimation.SetAnimation (transform, "", "button_start01");
 }
Пример #4
0
    void Initialize()
    {
        pet = GameObject.Find("Pet");
        pet.transform.localPosition = new Vector3(0f, 0.26f, 4f);
        pet.transform.localScale = new Vector3(0.4f, 0.4f, 1.0f);
        pet.SetActive(true);

        fontSize = (int)(Screen.width / 20f);
        CreateBackground();
        CreateDecideButton();
        saveDataManager = GameObject.Find("/SaveDataManager");
        saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>();
        saveDataManagerScript.SetAbstractPetScript();
        saveDataManagerScript.InputSaveData();
        whiteOutManager = GameObject.Find("/WhiteOutManager");
        whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>();
        InitializeInputField();
    }
Пример #5
0
 protected void Initialize()
 {
     transform.localPosition = PositionManager.GetFitPosition(0f, 0f, 0f);
     transform.localScale = new Vector3(1.0f, 1.0f, 1.0f);
     CreateBackgroundImage();
     CreateStartButton();
     CreateStartTitle();
     if(!GameObject.Find("/SaveDataManager")){
         CreateSaveDataManager();
         saveDataManager = GameObject.Find("/SaveDataManager");
         saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>();
     }
     if(!GameObject.Find("/WhiteOutManager")){
         CreateWhiteOutManager();
         whiteOutManager = GameObject.Find("/WhiteOutManager");
         whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>();
     }
     SetAudio();
 }
Пример #6
0
 void Initialize()
 {
     gameObject.AddComponent<SpriteRenderer>();
     spriteRenderer = GetComponent<SpriteRenderer>();
     Texture2D texture = Resources.Load<Texture2D>("Images/Icon/paintPenNumber");
     spriteRenderer.sprite = SpriteManager.GetSprite(texture);
     transform.localScale = new Vector3(0.3f, 0.3f, 1.0f);
     transform.localPosition = PositionManager.GetFitPosition(0.45f, 0.73f, 3.0f);
     gameObject.AddComponent<BoxCollider2D>();
     // CreateIcon ();
     screenPosition = Camera.main.WorldToScreenPoint(transform.position);
     sizeY = spriteRenderer.bounds.size.y * Screen.height/2f;
     sizeX = spriteRenderer.bounds.size.x * Screen.height/2f;
     fontSize = (int)(sizeY*(5/10f));
     petScript = GameObject.Find("/Pet").GetComponent<AbstractPet>();
     ButtonAnimation.SetAnimation(transform, "", "button_paint01");
     whiteOutManager = GameObject.Find("/WhiteOutManager");
     whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>();
 }
Пример #7
0
 void Start()
 {
     this.nextScenes = "Main";
     pet = GameObject.Find("Pet");
     abstractPetScript = pet.GetComponent<AbstractPet>();
     saveDataManager = GameObject.Find("/SaveDataManager");
     saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>();
     whiteOutManager = GameObject.Find("/WhiteOutManager");
     whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>();
     whiteOutManagerScript.state = "In";
     CreateAllObject();
     pet.GetComponent<Animator>().enabled = true;
     pet.transform.localPosition = new Vector3(0f, -0.1f, 4f);
     gameObject.AddComponent<AudioSource>();
     GetComponent<AudioSource>().clip = Resources.Load<AudioClip>("Audio/main_bgm04");
     GetComponent<AudioSource>().volume = 0.8f;
     GetComponent<AudioSource> ().playOnAwake = false;
     GetComponent<AudioSource>().loop = true;
     GetComponent<AudioSource>().Play();
 }