void Start() { Initialize(); petBasePosition = GameObject.Find("Pet").transform.localPosition; Debug.Log(petBasePosition); petBaseScale = GameObject.Find("Pet").transform.localScale; pet = GameObject.Find ("/Pet"); pet.GetComponent<Animator>().enabled = false; pet.transform.localScale = new Vector3(0.7f, 0.7f, 1f); pet.transform.localPosition = new Vector3 (0f, 0f, 4f); whiteOutManager = GameObject.Find ("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager> (); }
protected override void Initialize() { base.Initialize (); Texture2D texture = Resources.Load<Texture2D>("Images/Setting/returnToMainButton"); spriteRenderer.sprite = SpriteManager.GetSprite(texture); transform.localScale = new Vector3(0.5f, 0.5f, 1.0f); transform.localPosition = PositionManager.GetFitPosition(0f, -0.6f, -2.0f, transform.parent); transform.gameObject.AddComponent<BoxCollider2D>(); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); whiteOutManagerScript.state = "In"; ButtonAnimation.SetAnimation(transform, "", "button_returnMain01"); }
private void Initialize() { transform.gameObject.AddComponent<SpriteRenderer>(); transform.gameObject.AddComponent(typeof(BoxCollider2D)); Texture2D texture = Resources.Load<Texture2D>("Images/Icon/StartButton"); GetComponent<SpriteRenderer>().sprite = SpriteManager.GetSprite(texture); sizeX = GetComponent<SpriteRenderer>().bounds.size.x; sizeY = GetComponent<SpriteRenderer>().bounds.size.y; GetComponent<BoxCollider2D>().size = new Vector2(sizeX, sizeY); transform.localScale = new Vector3(1.0f, 1.0f); transform.localPosition = PositionManager.GetFitPosition(0f, -0.25f, 2.0f); saveDataManager = GameObject.Find("/SaveDataManager"); saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>(); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); whiteOutManagerScript.state = "In"; ButtonAnimation.SetAnimation (transform, "", "button_start01"); }
void Initialize() { pet = GameObject.Find("Pet"); pet.transform.localPosition = new Vector3(0f, 0.26f, 4f); pet.transform.localScale = new Vector3(0.4f, 0.4f, 1.0f); pet.SetActive(true); fontSize = (int)(Screen.width / 20f); CreateBackground(); CreateDecideButton(); saveDataManager = GameObject.Find("/SaveDataManager"); saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>(); saveDataManagerScript.SetAbstractPetScript(); saveDataManagerScript.InputSaveData(); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); InitializeInputField(); }
protected void Initialize() { transform.localPosition = PositionManager.GetFitPosition(0f, 0f, 0f); transform.localScale = new Vector3(1.0f, 1.0f, 1.0f); CreateBackgroundImage(); CreateStartButton(); CreateStartTitle(); if(!GameObject.Find("/SaveDataManager")){ CreateSaveDataManager(); saveDataManager = GameObject.Find("/SaveDataManager"); saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>(); } if(!GameObject.Find("/WhiteOutManager")){ CreateWhiteOutManager(); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); } SetAudio(); }
void Initialize() { gameObject.AddComponent<SpriteRenderer>(); spriteRenderer = GetComponent<SpriteRenderer>(); Texture2D texture = Resources.Load<Texture2D>("Images/Icon/paintPenNumber"); spriteRenderer.sprite = SpriteManager.GetSprite(texture); transform.localScale = new Vector3(0.3f, 0.3f, 1.0f); transform.localPosition = PositionManager.GetFitPosition(0.45f, 0.73f, 3.0f); gameObject.AddComponent<BoxCollider2D>(); // CreateIcon (); screenPosition = Camera.main.WorldToScreenPoint(transform.position); sizeY = spriteRenderer.bounds.size.y * Screen.height/2f; sizeX = spriteRenderer.bounds.size.x * Screen.height/2f; fontSize = (int)(sizeY*(5/10f)); petScript = GameObject.Find("/Pet").GetComponent<AbstractPet>(); ButtonAnimation.SetAnimation(transform, "", "button_paint01"); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); }
void Start() { this.nextScenes = "Main"; pet = GameObject.Find("Pet"); abstractPetScript = pet.GetComponent<AbstractPet>(); saveDataManager = GameObject.Find("/SaveDataManager"); saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>(); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); whiteOutManagerScript.state = "In"; CreateAllObject(); pet.GetComponent<Animator>().enabled = true; pet.transform.localPosition = new Vector3(0f, -0.1f, 4f); gameObject.AddComponent<AudioSource>(); GetComponent<AudioSource>().clip = Resources.Load<AudioClip>("Audio/main_bgm04"); GetComponent<AudioSource>().volume = 0.8f; GetComponent<AudioSource> ().playOnAwake = false; GetComponent<AudioSource>().loop = true; GetComponent<AudioSource>().Play(); }