// Use this for initialization void Awake() { if (ctrl == null) { ctrl = this; } else { DestroyImmediate(this.gameObject); } }
public WaterSim() { _geometryAndSettings = new GeometryAndSettings() { graphics = new GraphicsDeviceManager(this) }; _waterControl = new WaterControl(_geometryAndSettings); _landControl = new LandControl(_geometryAndSettings); _renderControl = new RenderControl(_geometryAndSettings); _cameraManager = new CameraManager(_geometryAndSettings); Content.RootDirectory = "Content"; }
void Start() { //Set this gameObject and it's position m_potion = this.gameObject; m_potion.transform.SetParent(m_canvas.transform); //Gettinng Components m_controller = GetComponent <WaterControl>(); m_manager = GameObject.FindGameObjectWithTag("Manager"); m_potionScript = m_manager.GetComponent <PotionScript>(); //fill lists if (m_isPositive) { m_potionScript.m_PpotionList.Add(gameObject); m_potion.SetActive(false); } else { m_potionScript.m_NpotionList.Add(gameObject); m_potion.SetActive(false); } }
public void Put(int id, [FromBody] WaterControl value) { var waterControl = service.Put <WaterControlValidator>(value); }
public void Post([FromBody] WaterControl value) { var waterControl = service.Post <WaterControlValidator>(value); }