public static RectangleModel StartNewRectangle(Vec <Coordinate> focusPosition, GeometryStyleAsset.GeometryColor color) { var nextRectangle = new RectangleModel { P0 = focusPosition, Color = color }; focusPosition.ForEach(c => c.AddAttachedGeometry(nextRectangle)); return(nextRectangle); }
public static LineModel StartNewLine( Vec <Coordinate> focusPosition) { var nextLine = new LineModel { P0 = focusPosition }; focusPosition.ForEach(c => c.AddAttachedGeometry(nextLine)); return(nextLine); }
public static PointModel NewPoint( Vec <Coordinate> focusPosition) { var nextPoint = new PointModel { P0 = focusPosition, IsBaked = true }; focusPosition.ForEach(c => c.AddAttachedGeometry(nextPoint)); return(nextPoint); }
public static Vec <Coordinate> UpdateCursorPosition(Vec <Coordinate> oldFocusPosition, CoordinateSystem cs, KeyboardInput.Model keyboardInput) { oldFocusPosition?.ForEach(c => { if (c.IsCurrentlyDrawn) { c.Delete(); } }); return(GetOrCreatePositionAtMousePosition(cs, cs.Anchor, true, keyboardInput)); }
public static void BakePosition(Vec <Coordinate> modelFocusPosition) { modelFocusPosition.ForEach(c => c.Bake()); }