void UpdateValidConnections() { if (devices_ != null) { bool bAllConnected = true, bAllDisconnected = true; foreach (DeviceHolder device in devices_.Values) { if (device.HasValidConnection) { bAllDisconnected = false; } else { bAllConnected = false; } } if (bAllConnected) { hasValidConnections = ValidHostsConnections.All; } else if (bAllDisconnected) { hasValidConnections = ValidHostsConnections.None; } else { hasValidConnections = ValidHostsConnections.Some; } } else { hasValidConnections = ValidHostsConnections.None; } }
void UpdateValidConnections() { if (devices_ != null) { bool bAllConnected = true, bAllDisconnected = true; foreach (DeviceHolder device in devices_.Values) { if (device.HasValidConnection) bAllDisconnected = false; else bAllConnected = false; } if (bAllConnected) hasValidConnections = ValidHostsConnections.All; else if (bAllDisconnected) hasValidConnections = ValidHostsConnections.None; else hasValidConnections = ValidHostsConnections.Some; } else hasValidConnections = ValidHostsConnections.None; }
void SetValidConnections() { bool bAllConnected = true, bAllDisconnected = true; foreach (DeviceHolder device in data_.Devices.Values) { if (device.HasValidConnection) bAllDisconnected = false; else bAllConnected = false; } if (bAllConnected) ValidConnections = ValidHostsConnections.All; else if (bAllDisconnected) ValidConnections = ValidHostsConnections.None; else ValidConnections = ValidHostsConnections.Some; }