public void PopulateSummaryScreen() { textSummaryScore.text = "Score: " + GetValue(); textSummaryTime.text = "Time: " + UtilString.DigitalTime(secondsPassed); textSummaryEnemiesPunched.text = "Enemies Punched: " + enemiesPunched; textSummaryBulletsBlocked.text = "Bullets Blocked: " + bulletsBlocked; summaryScreen.SetActive(true); }