Пример #1
0
 public override void UpdateFriendState(IRpcController controller, UpdateFriendStateRequest request, Action<UpdateFriendStateResponse> done)
 {
     ProtoOutputBuffer.Write(request.GetType(), request.ToString());
 }
Пример #2
0
 BattlenetRpcErrorCode HandleUpdateFriendState(UpdateFriendStateRequest request, NoData response)
 {
     Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method FriendsService.UpdateFriendState: {1}",
                  GetCallerInfo(), request.ToString());
     return(BattlenetRpcErrorCode.RpcNotImplemented);
 }
Пример #3
0
        public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
        {
            switch (methodId)
            {
            case 1:
            {
                SubscribeRequest request = new SubscribeRequest();
                request.MergeFrom(stream);


                SubscribeResponse     response = new SubscribeResponse();
                BattlenetRpcErrorCode status   = HandleSubscribe(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.Subscribe(bgs.protocol.friends.v1.SubscribeRequest: {1}) returned bgs.protocol.friends.v1.SubscribeResponse: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 2:
            {
                SendInvitationRequest request = new SendInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleSendInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.SendInvitation(bgs.protocol.SendInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 3:
            {
                GenericInvitationRequest request = new GenericInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleAcceptInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.AcceptInvitation(bgs.protocol.GenericInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 4:
            {
                GenericInvitationRequest request = new GenericInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleRevokeInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.RevokeInvitation(bgs.protocol.GenericInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 5:
            {
                GenericInvitationRequest request = new GenericInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleDeclineInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.DeclineInvitation(bgs.protocol.GenericInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 6:
            {
                GenericInvitationRequest request = new GenericInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleIgnoreInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.IgnoreInvitation(bgs.protocol.GenericInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 7:
            {
                AssignRoleRequest request = new AssignRoleRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleAssignRole(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.AssignRole(bgs.protocol.friends.v1.AssignRoleRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 8:
            {
                GenericFriendRequest request = new GenericFriendRequest();
                request.MergeFrom(stream);


                GenericFriendResponse response = new GenericFriendResponse();
                BattlenetRpcErrorCode status   = HandleRemoveFriend(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.RemoveFriend(bgs.protocol.friends.v1.GenericFriendRequest: {1}) returned bgs.protocol.friends.v1.GenericFriendResponse: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 9:
            {
                ViewFriendsRequest request = new ViewFriendsRequest();
                request.MergeFrom(stream);


                ViewFriendsResponse   response = new ViewFriendsResponse();
                BattlenetRpcErrorCode status   = HandleViewFriends(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.ViewFriends(bgs.protocol.friends.v1.ViewFriendsRequest: {1}) returned bgs.protocol.friends.v1.ViewFriendsResponse: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 10:
            {
                UpdateFriendStateRequest request = new UpdateFriendStateRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleUpdateFriendState(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.UpdateFriendState(bgs.protocol.friends.v1.UpdateFriendStateRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 11:
            {
                UnsubscribeRequest request = new UnsubscribeRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleUnsubscribe(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.Unsubscribe(bgs.protocol.friends.v1.UnsubscribeRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 12:
            {
                GenericFriendRequest request = new GenericFriendRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleRevokeAllInvitations(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.RevokeAllInvitations(bgs.protocol.friends.v1.GenericFriendRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            /*case 13:
             *  {
             *      GetFriendListRequest request = new GetFriendListRequest();
             *      request.MergeFrom(stream);
             *
             *
             *      GetFriendListResponse response = new GetFriendListResponse();
             *      BattlenetRpcErrorCode status = HandleGetFriendList(request, response);
             *      Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.GetFriendList(bgs.protocol.friends.v1.GetFriendListRequest: {1}) returned bgs.protocol.friends.v1.GetFriendListResponse: {2} status: {3}.",
             *        GetCallerInfo(), request.ToString(), response.ToString(), status);
             *      if (status == 0)
             *          SendResponse(token, response);
             *      else
             *          SendResponse(token, status);
             *      break;
             *  }
             * case 14:
             *  {
             *      CreateFriendshipRequest request = new CreateFriendshipRequest();
             *      request.MergeFrom(stream);
             *
             *
             *      NoData response = new NoData();
             *      BattlenetRpcErrorCode status = HandleCreateFriendship(request, response);
             *      Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.CreateFriendship(bgs.protocol.friends.v1.CreateFriendshipRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
             *        GetCallerInfo(), request.ToString(), response.ToString(), status);
             *      if (status == 0)
             *          SendResponse(token, response);
             *      else
             *          SendResponse(token, status);
             *      break;
             *  }*/
            default:
                Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
                SendResponse(token, BattlenetRpcErrorCode.RpcInvalidMethod);
                break;
            }
        }
Пример #4
0
 public override void UpdateFriendState(IRpcController controller, UpdateFriendStateRequest request, Action<UpdateFriendStateResponse> done)
 {
     throw new NotImplementedException();
 }
Пример #5
0
 public override void UpdateFriendState(IRpcController controller, UpdateFriendStateRequest request, Action <UpdateFriendStateResponse> done)
 {
     throw new NotImplementedException();
 }
Пример #6
0
 public override void UpdateFriendState(IRpcController controller, UpdateFriendStateRequest request, Action <UpdateFriendStateResponse> done)
 {
     ProtoOutputBuffer.Write(request.GetType(), request.ToString());
 }