protected override void OnStart() { base.OnStart(); UnitVisibilityManager.SetItemVisible(this, true); }
protected override void OnStart() { base.OnStart(); UnitVisibilityManager.SetItemVisible(this, true); GlobalObject.Instance.StartCoroutine(this.PlayHalo()); }
public override void RemoveSelf(float delay = 0f) { UnitVisibilityManager.SetItemVisible(this, false); base.RemoveSelf(3.2f); ActionManager.PlayEffect("Perform_723", this, null, null, true, string.Empty, null); }