Пример #1
0
    // Use this for initialization
    void Start()
    {
        timeProgressbar = GameObject.Find ("TimeProgressbar").GetComponent<Progressbar> ();
        timeProgressbar.Max = 100;
        textOnProgressBar = GameObject.FindGameObjectWithTag ("TextOnProgressBar").GetComponent<Text> ();
        textBelowProgressBar=GameObject.FindGameObjectWithTag ("TextbelowProgressBar").GetComponent<Text> ();
        moneyText = GameObject.FindGameObjectWithTag ("MoneyText").GetComponent<Text> ();
        UIdataScript = GameObject.Find ("ScriptContainer").GetComponent<UIdataImporter> ();
        moneyCanEarnPerDayText = GameObject.FindGameObjectWithTag ("MoneyEarnPerDayText").GetComponent<Text> ();
        timeIncreasingText = GameObject.Find ("IncreasingSpeedText").GetComponent<Text> ();

        //	timeProgressbar.Value = 10;
    }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     gameInformationScript = GameObject.Find ("ScriptContainer").GetComponent<GameInformation> ();
     textOnStartTimeBtn = GameObject.FindGameObjectWithTag ("TimeStartButton").GetComponent<Text> ();
     UIDataScript = GameObject.Find ("ScriptContainer").GetComponent<UIdataImporter>();
     textOnBuyLandBtn = GameObject.FindGameObjectWithTag ("TextOnBuyLandBtn").GetComponent<Text> ();
     dataReaderScript = GameObject.Find ("ScriptContainer").GetComponent<DataReader> ();
     inputFiledAtComboBox = GameObject.FindGameObjectWithTag ("inputFiledAtComboBox").GetComponent<InputField> ();
     buyLandButton = GameObject.Find ("BuyLandBtn").GetComponent<Button> ();
 }