Пример #1
0
        public void SetMode(UCPMode mode)
        {
            var isLotMode  = mode == UCPMode.LotMode;
            var isCityMode = mode == UCPMode.CityMode;

            FirstFloorButton.Visible  = isLotMode;
            SecondFloorButton.Visible = isLotMode;

            LiveModeButton.Visible                = isLotMode;
            BuyModeButton.Visible                 = isLotMode;
            BuildModeButton.Visible               = isLotMode;
            HouseModeButton.Visible               = isLotMode;
            HouseViewSelectButton.Visible         = isLotMode;
            RotateClockwiseButton.Disabled        = isCityMode;
            RotateCounterClockwiseButton.Disabled = isCityMode;

            BackgroundMatchmaker.Visible = isCityMode;
            Background.Visible           = isLotMode;

            UpdateWallsMode();

            if (isCityMode && SelWallsPanel != null)
            {
                Remove(SelWallsPanel);
                SelWallsPanel = null;
            }
        }
Пример #2
0
        public void SetMode(UCPMode mode)
        {
            var isLotMode  = mode == UCPMode.LotMode;
            var isCityMode = mode == UCPMode.CityMode;

            FirstFloorButton.Visible   = isLotMode;
            SecondFloorButton.Visible  = isLotMode;
            WallsDownButton.Visible    = isLotMode;
            WallsCutawayButton.Visible = isLotMode;
            WallsUpButton.Visible      = isLotMode;
            RoofButton.Visible         = isLotMode;

            LiveModeButton.Visible  = isLotMode;
            BuyModeButton.Visible   = isLotMode;
            BuildModeButton.Visible = isLotMode;
            HouseModeButton.Visible = isLotMode;

            BackgroundMatchmaker.Visible = isCityMode;
            Background.Visible           = isLotMode;
        }
Пример #3
0
        public void SetMode(UCPMode mode)
        {
            var isLotMode = mode == UCPMode.LotMode;
            var isCityMode = mode == UCPMode.CityMode;

            FirstFloorButton.Visible = isLotMode;
            SecondFloorButton.Visible = isLotMode;

            LiveModeButton.Visible = isLotMode;
            BuyModeButton.Visible = isLotMode;
            BuildModeButton.Visible = isLotMode;
            HouseModeButton.Visible = isLotMode;
            HouseViewSelectButton.Visible = isLotMode;
            RotateClockwiseButton.Disabled = isCityMode;
            RotateCounterClockwiseButton.Disabled = isCityMode;

            BackgroundMatchmaker.Visible = isCityMode;
            Background.Visible = isLotMode;

            UpdateWallsMode();

            if (isCityMode && SelWallsPanel != null)
            {
                Remove(SelWallsPanel);
                SelWallsPanel = null;
            }
        }
Пример #4
0
        public void SetMode(UCPMode mode)
        {
            var isLotMode = mode == UCPMode.LotMode;
            var isCityMode = mode == UCPMode.CityMode;

            FirstFloorButton.Visible = isLotMode;
            SecondFloorButton.Visible = isLotMode;
            WallsDownButton.Visible = isLotMode;
            WallsCutawayButton.Visible = isLotMode;
            WallsUpButton.Visible = isLotMode;
            RoofButton.Visible = isLotMode;

            LiveModeButton.Visible = isLotMode;
            BuyModeButton.Visible = isLotMode;
            BuildModeButton.Visible = isLotMode;
            HouseModeButton.Visible = isLotMode;
            HouseViewSelectButton.Visible = isLotMode;

            BackgroundMatchmaker.Visible = isCityMode;
            Background.Visible = isLotMode;
        }