Пример #1
0
        void Update()
        {
            transformShake.Update(out _, out _);

            cameraTransform.localPosition = transformShake.positionOffset;
            cameraTransform.localRotation = Quaternion.Euler(transformShake.rotationOffset);
        }
Пример #2
0
        void Update()
        {
            if (recoilTransform == null)
            {
                return;
            }

            bool positionUpdated, rotationUpdated;

            transformShake.Update(out positionUpdated, out rotationUpdated);
            HandleTransformMove(positionUpdated, rotationUpdated);
        }