static void Main(string[] args) { //DatabaseImporter db = new DatabaseImporter(@"Data Source=DESKTOP-OF28PIK\SQLEXPRESS;Initial Catalog=provincies; Integrated Security=True"); Console.WriteLine("--------------------------------Het wegennetwerk--------------------------------"); Console.WriteLine("| 1) Tool1 [rapport/Databestand] |"); Console.WriteLine("| 2) Tool2 [SQLDatabase] |"); Console.WriteLine("| 3) Tool3 [SQLDatabase bevragingen] |"); Console.WriteLine("| 4) Exit |"); Console.WriteLine("--------------------------------------------------------------------------------"); int menuValue = Tool1.ValueChecker(4); if (menuValue == 1) { Tool1.Start(); } else if (menuValue == 2) { Tool2.Start(); } else if (menuValue == 3) { Tool3.Start(); } else if (menuValue == 4) { return; } //Console.WriteLine(Inlezer.Unzipper(@"C:\Users\Biebem\Downloads")); }
// Use this for initialization void Start() { anim = GetComponent <Animator> (); player = GameObject.FindGameObjectWithTag("Player"); getHit = GameObject.FindGameObjectWithTag("HP").GetComponent <PlayerHealth> (); playerAnim = player.GetComponent <Animator> (); nav = GetComponent <NavMeshAgent> (); audioPlay = GetComponent <AudioSource>(); playerEXP = GameObject.FindGameObjectWithTag("EXP").GetComponent <PlayerExperience>(); tool1 = GameObject.FindGameObjectWithTag("Tools1").GetComponent <Tool1>(); tool2 = GameObject.FindGameObjectWithTag("Tools2").GetComponent <Tool2>(); tool3 = GameObject.FindGameObjectWithTag("Tools3").GetComponent <Tool3>(); }
// Use this for initialization void Start() { skill1 = GameObject.FindGameObjectWithTag("Skill1").GetComponent <Skill1> (); skill2 = GameObject.FindGameObjectWithTag("Skill2").GetComponent <Skill2> (); //skill3 = GameObject.FindGameObjectWithTag ("Skill3").GetComponent<Skill3> (); tool1 = GameObject.FindGameObjectWithTag("Tools1").GetComponent <Tool1>(); tool2 = GameObject.FindGameObjectWithTag("Tools2").GetComponent <Tool2>(); tool3 = GameObject.FindGameObjectWithTag("Tools3").GetComponent <Tool3>(); respawn = GameObject.FindGameObjectWithTag("Respawn").GetComponent <Transform> (); mp = GameObject.FindGameObjectWithTag("MP").GetComponent <PlayerMPValue> (); hp = GameObject.FindGameObjectWithTag("HP").GetComponent <PlayerHealth> (); transitions = GameObject.FindGameObjectWithTag("Transitions").GetComponent <Animator> (); audio = GetComponent <AudioSource>(); mis = GameObject.FindGameObjectWithTag("Mission").GetComponent <MissionProgress> (); }