Пример #1
0
 public void TileModifiedHandler(TileEventArg e)
 {
     TileModified?.Invoke(this, e);
 }
Пример #2
0
 private static void Tile_TileCreated(object sender, TileEventArg e)
 {
 }
Пример #3
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 /// <summary>
 /// Raises the world generated event.
 /// </summary>
 /// <param name="e"></param>
 public static void TileCreatedHandler(TileEventArg e)
 {
     TileCreated?.Invoke(e, e);
 }
Пример #4
0
 private static void Tile_TileCreated(object sender, TileEventArg e)
 {
     RenderingData.AssignTextureIndex(e.Tile);
 }