Пример #1
0
        void HandleAuthComplete(IPacketMsg packetMsg)
        {
            var authComplete = new ClientMsgProtobuf <CMsgClientTicketAuthComplete>(packetMsg);

            var callback = new TicketAuthCallback(authComplete.Body);

            this.Client.PostCallback(callback);
        }
Пример #2
0
        void HandleAuthComplete(IPacketMsg packetMsg)
        {
            var authComplete = new ClientMsgProtobuf <CMsgClientTicketAuthComplete>(packetMsg);

#if STATIC_CALLBACKS
            var callback = new TicketAuthCallback(Client, authComplete.Body);
            SteamClient.PostCallback(callback);
#else
            var callback = new TicketAuthCallback(authComplete.Body);
            this.Client.PostCallback(callback);
#endif
        }
Пример #3
0
        void HandleAuthComplete( IPacketMsg packetMsg )
        {
            var authComplete = new ClientMsgProtobuf<CMsgClientTicketAuthComplete>( packetMsg );

            var callback = new TicketAuthCallback( authComplete.Body );
            this.Client.PostCallback( callback );
        }
        void HandleAuthComplete( IPacketMsg packetMsg )
        {
            var authComplete = new ClientMsgProtobuf<CMsgClientTicketAuthComplete>( packetMsg );

#if STATIC_CALLBACKS
            var callback = new TicketAuthCallback( Client, authComplete.Body );
            SteamClient.PostCallback( callback );
#else
            var callback = new TicketAuthCallback( authComplete.Body );
            this.Client.PostCallback( callback );
#endif
        }