public ChatScenarios(TestServerFixture testServerFixture, TestEventBusFixture testEventBusFixture) { Environment.SetEnvironmentVariable("ASPNETCORE_ENVIRONMENT", "Development"); TestServerFixture = testServerFixture; TestEventBusFixture = testEventBusFixture; TestServerFixture.TestServer ??= CreateServer(); }
public FriendshipScenarios(TestServerFixture testServerFixture, TestEventBusFixture testEventBusFixture) { Environment.SetEnvironmentVariable("ASPNETCORE_ENVIRONMENT", "Development"); TestServerFixture = testServerFixture; TestEventBusFixture = testEventBusFixture; if (TestServerFixture.TestServer == null) { TestServerFixture.TestServer = CreateServer(); } }