OnTextureChange() публичный Метод

public OnTextureChange ( string textureName ) : void
textureName string
Результат void
Пример #1
0
 private void OnTextureChange(string textureName)
 {
     foreach (object o in targets)
     {
         TPHelper h = o as TPHelper;
         h.OnTextureChange(textureName);
     }
 }
Пример #2
0
    void OnGUI()
    {
        if (GUI.Button(new Rect(20, 20, 140, 50), "Set Texture 1"))
        {
            if (!helper.atlasPath.Equals(AtlasPath1))
            {
                helper.SwitchAtlas(AtlasPath1);
            }

            helper.OnTextureChange("f_share");
        }


        if (GUI.Button(new Rect(20, 90, 140, 50), "Set Texture 2"))
        {
            if (!helper.atlasPath.Equals(AtlasPath1))
            {
                helper.SwitchAtlas(AtlasPath1);
            }


            helper.OnTextureChange("t_share");
        }

        if (GUI.Button(new Rect(20, 160, 140, 50), "Set Texture 3"))
        {
            if (!helper.atlasPath.Equals(AtlasPath1))
            {
                helper.SwitchAtlas(AtlasPath1);
            }

            helper.OnTextureChange("b_share");
        }


        if (GUI.Button(new Rect(20, 240, 200, 50), "Set Texture 3 (another atlas)"))
        {
            if (!helper.atlasPath.Equals(AtlasPath2))
            {
                helper.SwitchAtlas(AtlasPath2);
            }

            helper.OnTextureChange("fireball_0001");
        }
    }