Пример #1
0
        private void Start()
        {
            // The fire axis is based on the player number.
            m_FireButton = "Fire" + m_PlayerNumber;

            // The rate that the launch force charges up is the range of possible forces by the max charge time.
            m_ChargeSpeed = (m_MaxLaunchForce - m_MinLaunchForce) / m_MaxChargeTime;
            clnt2         = GameObject.Find("TCPClient").GetComponent <TCPTestClient>();
        }
Пример #2
0
 private void Awake()
 {
     _server                    = GetComponent <TCPTestServer>();
     _server.OnLog             += OnServerReceivedMessage;
     _client                    = GetComponent <TCPTestClient>();
     _client.OnConnected       += OnClientConnected;
     _client.OnDisconnected    += OnClientDisconnected;
     _client.OnMessageReceived += OnClientReceivedMessage;
     _client.OnLog             += OnClientLog;
 }
        private void Start()
        {
            // The axes names are based on player number.
            m_MovementAxisName = "Vertical" + m_PlayerNumber;
            m_TurnAxisName     = "Horizontal" + m_PlayerNumber;

            // Store the original pitch of the audio source.
            m_OriginalPitch = m_MovementAudio.pitch;
            clnt            = GameObject.Find("TCPClient").GetComponent <TCPTestClient>();
        }
Пример #4
0
 // Use this for initialization
 void Start()
 {
     tcpClient = new TCPTestClient(info);
     tcpClient.ConnectToTcpServer();
     VirtualButtonBehaviour[] vrb = GetComponentsInChildren <VirtualButtonBehaviour>();
     for (int i = 0; i < vrb.Length; i++)
     {
         vrb[i].RegisterEventHandler(this);
     }
     ulpgo.SetActive(false);
     //testMesh = GetComponentInChildren<TextMesh>();//
     //testMesh.text = "ULP";
 }
    //  public Text messajeText;
    #endregion

    private void Awake()
    {
        instancia = this;
    }
Пример #6
0
 private void OnClientDisconnected(TCPTestClient client)
 {
     clients.Remove(client);
 }
Пример #7
0
 private void OnClientConnected(TCPTestClient client)
 {
     clients.Add(client);
 }
Пример #8
0
 void Start()
 {
     tcp          = new TCPTestClient();
     trackerState = new TrackerState();
 }